Import('env sdlenv have_sdl lib cc')
myenv = sdlenv.Clone()
myenv.Append(LIBPATH=['#build/lib'])
myenv.Prepend(LIBS=['pyrit'])

demos = [
	'realtime.cc', 'realtime_bunny.cc', 'realtime_dragon.cc',
	'spheres_shadow.cc', 'textures.cc']

includes = ['common_sdl.h', 'common_ply.h']

l = []
if have_sdl:
	for src in demos:
		l.append( myenv.Program(src) )

env.Alias('cc-demos', l)
