Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 18:19:37 +0200] rev 104
Cleanup, dropped Windows support
Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 17:41:36 +0200] rev 103
Updated to compile:
- KdTree+Octree: max_depth changed to static const (this should be configured at compile time)
- wget tool replaced by curl, which is now more widespread
- added CMakeLists (to eventually replace SCons)
- various fixes
Radek Brich <radek.brich@devl.cz> [Mon, 08 Sep 2014 20:14:24 +0200] rev 102
Migrate sources to Mercurial. Update links etc.
Radek Brich <radek.brich@devl.cz> [Wed, 19 Aug 2009 09:18:29 +0200] rev 101
vcproj build target only for cc=msvc, fix sdl-config
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 23:06:03 +0200] rev 100
new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet()
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 16:53:05 +0200] rev 99
build script: updated for latest SCons, moved config.h to build/, help and clean targets does not run configure any more, fixed GCC check, added check for zlib
Radek Brich <radek.brich@devl.cz> [Mon, 19 May 2008 22:59:04 +0200] rev 98
add sections about demos to README
update doxygen comments
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 19:15:57 +0200] rev 97
added bench.py demo which prints tree build and render times
added Vertex to python binding, NormalVertex is now its subclass
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 00:07:25 +0200] rev 96
added Python binding for material.h classes
added raytracermodule.h header file for declarations
updated car.py demo
added texture.py demo (based on spheres_glass.py)
all remaining 'centre' changed to more common 'center'
added some more const's to material.h
Radek Brich <radek.brich@devl.cz> [Sat, 10 May 2008 14:29:37 +0200] rev 95
build script fixes, add ldflags build option
update and enhance demos
fix bug in 4x grid oversampling
warn if writePNG called while compiled without libpng
make shapes in ShapeList const
and add many other const needed due to snowball effect
slightly optimize Camera::makeRayPacket using _mm_shuffle_ps
make Vector SIMD vectorization disabled by default (causes problems)
fix bug in implicit reflection of transmissive surfaces,
when surface's reflection parameter is set to zero