Mon, 21 Apr 2008 08:47:36 +0200 kd-tree traversal - avoid dynamic memory allocation pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 08:47:36 +0200] rev 74
kd-tree traversal - avoid dynamic memory allocation use minimum storage size for KdNode (8B on 32bit cpu) vector.h - add division operator, fix semicolons
Sun, 20 Apr 2008 19:27:59 +0200 correct camera angle of view pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 19:27:59 +0200] rev 73
correct camera angle of view render_nff.py - polygonal patches
Sun, 20 Apr 2008 16:48:24 +0200 kd-tree building - check all axes for best split, add additional shape-bbox check pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 16:48:24 +0200] rev 72
kd-tree building - check all axes for best split, add additional shape-bbox check extent Container bounds by Eps to fix invisible triangles on borders new Camera constructor with more intuitive lookat/up vectors fix camera axes (mirrored images) better camera angle-of-view change capitalization of addShape and addLight
Sat, 19 Apr 2008 18:00:27 +0200 simplify kd-tree building, it's also much faster now pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 19 Apr 2008 18:00:27 +0200] rev 71
simplify kd-tree building, it's also much faster now
Tue, 15 Apr 2008 17:12:50 +0200 a fix for CPU and compiler detection pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 15 Apr 2008 17:12:50 +0200] rev 70
a fix for CPU and compiler detection
Mon, 14 Apr 2008 12:51:50 +0200 move "smooth" attribute from Triangle to Material pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 14 Apr 2008 12:51:50 +0200] rev 69
move "smooth" attribute from Triangle to Material lwo reader enhancements - implement more chunk types, support for smoothing flag and SMAN (smoothing max. angle)
Sat, 12 Apr 2008 02:02:45 +0200 added detection of optimal CPU flags for both GCC and IntelC pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 12 Apr 2008 02:02:45 +0200] rev 68
added detection of optimal CPU flags for both GCC and IntelC
Fri, 11 Apr 2008 12:46:36 +0200 new option to choose single or double precision floats pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 12:46:36 +0200] rev 67
new option to choose single or double precision floats
Fri, 11 Apr 2008 00:13:59 +0200 fixed ICC detection pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 00:13:59 +0200] rev 66
fixed ICC detection
Thu, 10 Apr 2008 23:20:36 +0200 basic detection of compiler (GCC or ICC) and CPU capabilities pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 10 Apr 2008 23:20:36 +0200] rev 65
basic detection of compiler (GCC or ICC) and CPU capabilities try to detect Python path in Windows and allow direct specification through build option plus other build system fixes
Wed, 09 Apr 2008 17:55:29 +0200 add Help with list of targets to SConstruct pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 17:55:29 +0200] rev 64
add Help with list of targets to SConstruct
Wed, 09 Apr 2008 16:51:14 +0200 add many SCons targets (see DEVNOTES) pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 16:51:14 +0200] rev 63
add many SCons targets (see DEVNOTES) make automatic model downloading work again remove Makefiles -- now obsolete and hardly maintainable
Wed, 09 Apr 2008 11:35:59 +0200 more SConscript tweaking, make model preparation work again pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 11:35:59 +0200] rev 62
more SConscript tweaking, make model preparation work again
Wed, 09 Apr 2008 00:29:11 +0200 minor SConscript tweaking pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 00:29:11 +0200] rev 61
minor SConscript tweaking
Tue, 08 Apr 2008 01:05:12 +0200 moving to SCons build system pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 08 Apr 2008 01:05:12 +0200] rev 60
moving to SCons build system
Fri, 04 Apr 2008 13:54:47 +0200 add color support to lwo reader pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 13:54:47 +0200] rev 59
add color support to lwo reader python binding for Camera
Fri, 04 Apr 2008 01:55:25 +0200 new python demo: car.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 01:55:25 +0200] rev 58
new python demo: car.py new model format reader: LightWave lwo
Sat, 29 Mar 2008 18:01:45 +0100 new python demo: boxes pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 18:01:45 +0100] rev 57
new python demo: boxes
Sat, 29 Mar 2008 17:54:27 +0100 fix sphere transmissivity, rename demo.py to spheres_glass.py pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 17:54:27 +0100] rev 56
fix sphere transmissivity, rename demo.py to spheres_glass.py
Sat, 29 Mar 2008 12:09:50 +0100 fix bugs pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 12:09:50 +0100] rev 55
fix bugs
Sat, 29 Mar 2008 10:56:56 +0100 more raytrace_worker optimization and cleaning pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 10:56:56 +0100] rev 54
more raytrace_worker optimization and cleaning
Sat, 29 Mar 2008 02:17:22 +0100 slighly optimized raytrace_worker pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 02:17:22 +0100] rev 53
slighly optimized raytrace_worker
Fri, 28 Mar 2008 23:30:04 +0100 new implementation of sample_queue pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 23:30:04 +0100] rev 52
new implementation of sample_queue
Fri, 28 Mar 2008 21:47:32 +0100 remove debug messages - algorithm seems stable, but it's slow pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 21:47:32 +0100] rev 51
remove debug messages - algorithm seems stable, but it's slow
Fri, 28 Mar 2008 17:13:21 +0100 rewritten threads with heavy debug information pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 17:13:21 +0100] rev 50
rewritten threads with heavy debug information disabling pthreads library will not be possible any more
Fri, 28 Mar 2008 00:53:20 +0100 workaround for divide by zero bug in octree pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 00:53:20 +0100] rev 49
workaround for divide by zero bug in octree enable oversampling for DefaultSampler sampler and camera performance enhancements
Wed, 26 Mar 2008 17:03:38 +0100 begin moving subsampling and oversampling to Sampler pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 17:03:38 +0100] rev 48
begin moving subsampling and oversampling to Sampler
Wed, 26 Mar 2008 14:29:21 +0100 move Sampler classes to sampler.cc pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 14:29:21 +0100] rev 47
move Sampler classes to sampler.cc fix demos, make whole project compilable again
Wed, 26 Mar 2008 00:52:27 +0100 Doxygen pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 00:52:27 +0100] rev 46
Doxygen new Sampler object replacing rendering algorithm with more flexible one -- this breaks most of demos and disables threads and (over-/sub-)sampling functionality, need a rewrote
Wed, 19 Mar 2008 17:18:59 +0100 note for new camera classes pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 19 Mar 2008 17:18:59 +0100] rev 45
note for new camera classes
Thu, 03 Jan 2008 18:06:34 +0100 MIT license for sources pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 03 Jan 2008 18:06:34 +0100] rev 44
MIT license for sources update README, DEVNOTES and TODO
Sun, 30 Dec 2007 00:11:47 +0100 memory optimization for octree pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 30 Dec 2007 00:11:47 +0100] rev 43
memory optimization for octree fixed some visual artifacts in textures C++ demo and set ambient occlussion for rendering (-r)
Sat, 29 Dec 2007 13:53:33 +0100 cleaned Texture interface pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Dec 2007 13:53:33 +0100] rev 42
cleaned Texture interface new C++ demo: textures slightly adjusted SAH for kd-tree slightly optimized kd-tree building -- moved termination cond. so it's tested before recursion minor sphere intersection optimization
Tue, 18 Dec 2007 12:36:01 +0100 fix possible division by zero in ccdemos/common_ply.h pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 18 Dec 2007 12:36:01 +0100] rev 41
fix possible division by zero in ccdemos/common_ply.h don't use DEFS variable in makefiles, just add it to CCFLAGS compile float version of libs with -fsingle-precision-constant
Mon, 17 Dec 2007 22:03:50 +0100 Makefile: added help and distclean target, plus small fixes pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 17 Dec 2007 22:03:50 +0100] rev 40
Makefile: added help and distclean target, plus small fixes ccdemos/common_sdl.h: print fps to window caption instead of console update and key callbacks fixed segfault when resizing window pressing c now causes print out of camera coordinates ccdemos/spheres_shadow.cc: controlling position of a light and focal length of camera
Fri, 14 Dec 2007 16:51:22 +0100 ccdemos: put the common code to header files, common_ply.h and common_sdl.h pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 16:51:22 +0100] rev 39
ccdemos: put the common code to header files, common_ply.h and common_sdl.h move all ccdemos on octree and make them all realtime (-i argument)
Fri, 14 Dec 2007 10:34:31 +0100 realtime_dragon demo: now fullsize model + octree pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 10:34:31 +0100] rev 38
realtime_dragon demo: now fullsize model + octree realtime_bunny demo: bigger resolution Box, Sphere: implemented AABB intersection new stop condition for octree building (when number of shapes in children >= 6x shapes in parent node) fixes for octree traversal
Fri, 14 Dec 2007 00:05:54 +0100 octree traversal rewritten to avoid recursion pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 00:05:54 +0100] rev 37
octree traversal rewritten to avoid recursion reenabled -O3 optimizations (was accidentaly disabled, now it traces even faster! :-)) realtime_bunny: added FPS counter, fixed a bug in ply loader min3 and max3 templates added to common.h
Thu, 13 Dec 2007 00:08:11 +0100 new virtual Shape::intersect_bbox pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 13 Dec 2007 00:08:11 +0100] rev 36
new virtual Shape::intersect_bbox implementation of triangle-AABB intersection octree building updated and simplified with help of this new method octree made default for Python, it's currently much faster than kd-tree (both building and traversal)
Wed, 12 Dec 2007 19:59:19 +0100 new space partitioning structure: octree pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 12 Dec 2007 19:59:19 +0100] rev 35
new space partitioning structure: octree realtime_bunny updated to use octree plus other files updated to be container type independent (only user programs are supposed to include and use special containers)
Sun, 09 Dec 2007 23:10:58 +0100 quaternion moved to extra header file pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 23:10:58 +0100] rev 34
quaternion moved to extra header file updated headers in all sources
Sun, 09 Dec 2007 15:01:51 +0100 make over-sampling work together with sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 15:01:51 +0100] rev 33
make over-sampling work together with sub-sampling
Sun, 09 Dec 2007 13:31:38 +0100 new Raytracer option: oversampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 13:31:38 +0100] rev 32
new Raytracer option: oversampling add 9x and 16x oversampling (5x was available through preproc. directive)
Sun, 09 Dec 2007 10:45:26 +0100 refraction pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 10:45:26 +0100] rev 31
refraction updated demo.py and bunny.py to present new feature python binding for material settings
Sat, 08 Dec 2007 16:02:37 +0100 pyrit_verbosity: new variable for controlling amount of output, see common.h pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 16:02:37 +0100] rev 30
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit
Sat, 08 Dec 2007 14:07:42 +0100 new C++ demo: realtime_bunny pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 14:07:42 +0100] rev 29
new C++ demo: realtime_bunny obj/ply loading functions moved to *reader.py from Python demos
Sat, 08 Dec 2007 12:37:45 +0100 smooth triangles (aka Phong shading) pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 12:37:45 +0100] rev 28
smooth triangles (aka Phong shading) extend Python binding to support vertex normals and smooth triangles make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor add Vector::operator/=
Fri, 07 Dec 2007 16:39:42 +0100 ccdemos/image.c: free png info structure pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 16:39:42 +0100] rev 27
ccdemos/image.c: free png info structure
Fri, 07 Dec 2007 14:59:14 +0100 new demo: bunny.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:59:14 +0100] rev 26
new demo: bunny.py
Fri, 07 Dec 2007 14:56:39 +0100 tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:56:39 +0100] rev 25
tuned ray-triangle intersection, now there are three algorithms to choose from: Plucker, Barycentric and Barycentric with preprocessing (Wald) methods in Vector and Shape (and derivates) made const
Wed, 05 Dec 2007 18:54:23 +0100 new C++ demo: realtime_dragon.cc pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 05 Dec 2007 18:54:23 +0100] rev 24
new C++ demo: realtime_dragon.cc class Container moved to its own source file (from kdtree.*) new directory for models and Makefile which downloads and prepares them fixed python module path in some forgotten demos ShapeList moved to scene.h
Tue, 04 Dec 2007 08:58:05 +0100 fix a bug in KdNode::subdivide and remove some extra variables pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 04 Dec 2007 08:58:05 +0100] rev 23
fix a bug in KdNode::subdivide and remove some extra variables realtime.cc - use SW surface
Mon, 03 Dec 2007 01:49:23 +0100 new make infrastructure pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 03 Dec 2007 01:49:23 +0100] rev 22
new make infrastructure generalize floats to Floats, allow compiling as both double/float
Fri, 30 Nov 2007 00:44:51 +0100 naive color driven sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 30 Nov 2007 00:44:51 +0100] rev 21
naive color driven sub-sampling slightly optimized KdTree::nearest_intersection fixed bug in Box::intersect fixed stripes on spheres in spheres_ao.py (was caused by AO distance) new KdTree property: max_depth minor changes in realtime.py
Thu, 29 Nov 2007 18:30:16 +0100 new C++ demo: realtime.cc (real-time scene viewer using SDL) pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 29 Nov 2007 18:30:16 +0100] rev 20
new C++ demo: realtime.cc (real-time scene viewer using SDL) Quaternion, Camera::rotate and Camera::move replace all printf's with infomsg wrapper don't allocate memory in Raytracer::render, just blindly write to provided address don't creat Container object in Raytracer, let user do it
Mon, 26 Nov 2007 23:12:40 +0100 added Camera, currently w/o Python binding pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 23:12:40 +0100] rev 19
added Camera, currently w/o Python binding new #define option: OVERSAMPLING fixed all demos to work with new camera (they had inverted z axis)
Mon, 26 Nov 2007 17:31:37 +0100 new demo: dragon.py pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 17:31:37 +0100] rev 18
new demo: dragon.py
Sun, 25 Nov 2007 22:22:40 +0100 fix last leak as reported by valgrind pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 22:22:40 +0100] rev 17
fix last leak as reported by valgrind
Sun, 25 Nov 2007 21:47:10 +0100 add Raytracer::setThreads() pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 21:47:10 +0100] rev 16
add Raytracer::setThreads() resolved all memory leaks during rendering
Sun, 25 Nov 2007 17:58:29 +0100 C++ demos: prepare infrastructure, add spheres_shadow.cc pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 17:58:29 +0100] rev 15
C++ demos: prepare infrastructure, add spheres_shadow.cc rename Ray::a to Ray::o KdNode::shapes changed to pointer and added to union together with *children (to save memory)
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