Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 21:47:10 +0100] rev 16
add Raytracer::setThreads()
resolved all memory leaks during rendering
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 17:58:29 +0100] rev 15
C++ demos: prepare infrastructure, add spheres_shadow.cc
rename Ray::a to Ray::o
KdNode::shapes changed to pointer and added to union together with *children (to save memory)
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 15:50:01 +0100] rev 14
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
fix memory leak in KdTree::nearest_intersection
rename BBox::R to BBox::H
new file: common.h (Eps and Inf constants)
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 23:55:54 +0100] rev 13
new python demo: buddha
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 21:55:41 +0100] rev 12
kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 16:14:38 +0100] rev 11
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 01:24:33 +0100] rev 10
kd-tree: build algorithm tested and fixed
exporting kd-tree to wavefront obj file (visualisation!)