Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 18:19:37 +0200] rev 104
Cleanup, dropped Windows support
Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 17:41:36 +0200] rev 103
Updated to compile:
- KdTree+Octree: max_depth changed to static const (this should be configured at compile time)
- wget tool replaced by curl, which is now more widespread
- added CMakeLists (to eventually replace SCons)
- various fixes
Radek Brich <radek.brich@devl.cz> [Mon, 08 Sep 2014 20:14:24 +0200] rev 102
Migrate sources to Mercurial. Update links etc.
Radek Brich <radek.brich@devl.cz> [Wed, 19 Aug 2009 09:18:29 +0200] rev 101
vcproj build target only for cc=msvc, fix sdl-config
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 23:06:03 +0200] rev 100
new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet()
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 16:53:05 +0200] rev 99
build script: updated for latest SCons, moved config.h to build/, help and clean targets does not run configure any more, fixed GCC check, added check for zlib
Radek Brich <radek.brich@devl.cz> [Mon, 19 May 2008 22:59:04 +0200] rev 98
add sections about demos to README
update doxygen comments
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 19:15:57 +0200] rev 97
added bench.py demo which prints tree build and render times
added Vertex to python binding, NormalVertex is now its subclass
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 00:07:25 +0200] rev 96
added Python binding for material.h classes
added raytracermodule.h header file for declarations
updated car.py demo
added texture.py demo (based on spheres_glass.py)
all remaining 'centre' changed to more common 'center'
added some more const's to material.h
Radek Brich <radek.brich@devl.cz> [Sat, 10 May 2008 14:29:37 +0200] rev 95
build script fixes, add ldflags build option
update and enhance demos
fix bug in 4x grid oversampling
warn if writePNG called while compiled without libpng
make shapes in ShapeList const
and add many other const needed due to snowball effect
slightly optimize Camera::makeRayPacket using _mm_shuffle_ps
make Vector SIMD vectorization disabled by default (causes problems)
fix bug in implicit reflection of transmissive surfaces,
when surface's reflection parameter is set to zero
Radek Brich <radek.brich@devl.cz> [Thu, 08 May 2008 09:21:25 +0200] rev 94
update README
update Doxygen docs
scons option 'msvc' changed to 'mingw' as msvc is default
and mingw must be turned on explicitly
Radek Brich <radek.brich@devl.cz> [Tue, 06 May 2008 09:39:58 +0200] rev 93
more build script tuning
make all float constants single precision
solve many warnings from msvc and gcc with various -W... flags
add common.cc file for dbgmsg() function witch apparently cannot be inlined
fix python module building with msvc, add manifest file handling
remove forgotten RenderrowData class
add stanford models download script for windows (.bat)
Radek Brich <radek.brich@devl.cz> [Mon, 05 May 2008 15:31:14 +0200] rev 92
add MSVC compiler support, make it default for Windows
new header file simd.h for SSE abstraction and helpers
add mselect pseudo instruction for common or(and(...), andnot(...))
replace many SSE intrinsics with new names
new MemoryPool class (mempool.h) for faster KdNode allocation
remove setMaxDepth() from Octree and KdTree, make max_depth const,
it should be defined in constructor and never changed, change after
building tree would cause error in traversal
modify DefaultSampler to generate nice 2x2 packets of samples for packet tracing
optimize Box and BBox::intersect_packet
add precomputed invdir attribute to RayPacket
scons build system:
check for pthread library on Windows
check for SDL
generate include/config.h with variables detected by scons configuration
move auxiliary files to build/
add sanity checks
add writable operator[] to Vector
Radek Brich <radek.brich@devl.cz> [Fri, 02 May 2008 13:27:47 +0200] rev 91
packetize Phong shader
new scons config options:
simd=(yes|no) - allow/suppress explicit SSE
force_flags=(yes|no) - force use of specified flags instead of autodetected
profile=(yes|no) - enable gcc's profiling (-pg option)
check for pthread.h header, don't try to build without it
add fourth Vector3 component for better memory aligning
rename Vector3 to Vector
partialy SSE-ize Vector class (only fully vertical operations)
build static lib and python module in distinctive directories
to avoid collision of library file names on some platforms
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 23:31:08 +0200] rev 90
rename Python module from 'raytracer' to 'pyrit'
improve Python binding:
- new objects: Container, Octree, KdTree, Shape,
Pixmap, Sampler, DefaultSampler
- all shapes are now subclasses of Shape
- clean, remove redundant Getattr's
- Raytracer render method now just wraps C++ method
without doing any additional work
adjust all demos for changes in Python binding, remove PIL dependency
add demo_PIL.py as a example of pyrit + PIL usage
render_nff.py now either loads file given as a argument
or reads input from stdin otherwise
fix bug in pixmap float to char conversion
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 13:56:29 +0200] rev 89
use SSE for float to char image buffer conversion
Radek Brich <radek.brich@devl.cz> [Mon, 28 Apr 2008 11:44:11 +0200] rev 88
merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class
add check for PNG library, allow writing PNG file from a Pixmap
simplify demos using new methods from Sampler and Pixmap
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 22:55:17 +0200] rev 87
Sphere, Box - RayPacket intersection
replace 5x oversampling with 4x uniform oversampling
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 19:56:23 +0200] rev 86
BBox - RayPacket intersection
clean up
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 14:19:37 +0200] rev 85
implement triangle packet intersection
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 09:44:49 +0200] rev 84
prepare kd-tree traversal for packet tracing (4 rays at once)
RayPacket and VectorPacket structures for packet tracing
remove some redundant const's
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 18:12:32 +0200] rev 83
vectorize makeRayPacket() using SSE intrinsics
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 13:55:11 +0200] rev 82
prepare structures for packet tracing
(it's already slightly faster, even without any explicit parallelization)
supply missing virtual destructors
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 10:49:11 +0200] rev 81
add 2D pixmap texture class
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 19:35:03 +0200] rev 80
remove forgotten noise.h includes
common_ply.h: ignore invalid faces with duplicated points
(this solves visual flaws in dragon model)
extend loadShape for loading triangles
realtime_dragon.cc demo: add kd-tree dump/load functionality,
add colored perlin cloud texture
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 14:39:33 +0200] rev 79
material and texture classes moved to material.(cc,h)
2D texture mappings from textures.cc polished and moved to material.h
add ColourMap class and subclasses to make textures more flexible
two example textures: CheckersTexture and CloudTexture (using Perlin noise)
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 10:38:33 +0200] rev 78
move shapes to extra source file
add serialize header and source file with common serialization functions
dump/load feature for shapes and kd-tree
fix few minor bugs
Radek Brich <radek.brich@devl.cz> [Tue, 22 Apr 2008 13:33:12 +0200] rev 77
rewrite subsampling from old code to DefaultSampler
render in phases, clean workers after each phase
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 19:35:27 +0200] rev 76
kd-tree: move recursive build subroutine from KdNode to KdTree
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 09:05:09 +0200] rev 75
unify capitalization of method names in C++ and Python
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 08:47:36 +0200] rev 74
kd-tree traversal - avoid dynamic memory allocation
use minimum storage size for KdNode (8B on 32bit cpu)
vector.h - add division operator, fix semicolons
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 19:27:59 +0200] rev 73
correct camera angle of view
render_nff.py - polygonal patches
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 16:48:24 +0200] rev 72
kd-tree building - check all axes for best split, add additional shape-bbox check
extent Container bounds by Eps to fix invisible triangles on borders
new Camera constructor with more intuitive lookat/up vectors
fix camera axes (mirrored images)
better camera angle-of-view
change capitalization of addShape and addLight
Radek Brich <radek.brich@devl.cz> [Sat, 19 Apr 2008 18:00:27 +0200] rev 71
simplify kd-tree building, it's also much faster now
Radek Brich <radek.brich@devl.cz> [Tue, 15 Apr 2008 17:12:50 +0200] rev 70
a fix for CPU and compiler detection
Radek Brich <radek.brich@devl.cz> [Mon, 14 Apr 2008 12:51:50 +0200] rev 69
move "smooth" attribute from Triangle to Material
lwo reader enhancements - implement more chunk types, support for smoothing flag and SMAN (smoothing max. angle)
Radek Brich <radek.brich@devl.cz> [Sat, 12 Apr 2008 02:02:45 +0200] rev 68
added detection of optimal CPU flags for both GCC and IntelC
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 12:46:36 +0200] rev 67
new option to choose single or double precision floats
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 00:13:59 +0200] rev 66
fixed ICC detection
Radek Brich <radek.brich@devl.cz> [Thu, 10 Apr 2008 23:20:36 +0200] rev 65
basic detection of compiler (GCC or ICC) and CPU capabilities
try to detect Python path in Windows and allow direct specification through build option
plus other build system fixes
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 17:55:29 +0200] rev 64
add Help with list of targets to SConstruct
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 16:51:14 +0200] rev 63
add many SCons targets (see DEVNOTES)
make automatic model downloading work again
remove Makefiles -- now obsolete and hardly maintainable
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 11:35:59 +0200] rev 62
more SConscript tweaking, make model preparation work again
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 00:29:11 +0200] rev 61
minor SConscript tweaking
Radek Brich <radek.brich@devl.cz> [Tue, 08 Apr 2008 01:05:12 +0200] rev 60
moving to SCons build system
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 13:54:47 +0200] rev 59
add color support to lwo reader
python binding for Camera
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 01:55:25 +0200] rev 58
new python demo: car.py
new model format reader: LightWave lwo
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 18:01:45 +0100] rev 57
new python demo: boxes
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 17:54:27 +0100] rev 56
fix sphere transmissivity, rename demo.py to spheres_glass.py
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 12:09:50 +0100] rev 55
fix bugs
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 10:56:56 +0100] rev 54
more raytrace_worker optimization and cleaning
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 02:17:22 +0100] rev 53
slighly optimized raytrace_worker
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 23:30:04 +0100] rev 52
new implementation of sample_queue
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 21:47:32 +0100] rev 51
remove debug messages - algorithm seems stable, but it's slow
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 17:13:21 +0100] rev 50
rewritten threads with heavy debug information
disabling pthreads library will not be possible any more
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 00:53:20 +0100] rev 49
workaround for divide by zero bug in octree
enable oversampling for DefaultSampler
sampler and camera performance enhancements
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 17:03:38 +0100] rev 48
begin moving subsampling and oversampling to Sampler
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 14:29:21 +0100] rev 47
move Sampler classes to sampler.cc
fix demos, make whole project compilable again
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 00:52:27 +0100] rev 46
Doxygen
new Sampler object
replacing rendering algorithm with more flexible one -- this breaks most of demos and disables threads and (over-/sub-)sampling functionality, need a rewrote
Radek Brich <radek.brich@devl.cz> [Wed, 19 Mar 2008 17:18:59 +0100] rev 45
note for new camera classes