include/scene.h
Sat, 29 Mar 2008 02:17:22 +0100 Radek Brich slighly optimized raytrace_worker pyrit
Fri, 28 Mar 2008 17:13:21 +0100 Radek Brich rewritten threads with heavy debug information pyrit
Fri, 28 Mar 2008 00:53:20 +0100 Radek Brich workaround for divide by zero bug in octree pyrit
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