Sun, 09 Dec 2007 23:10:58 +0100 quaternion moved to extra header file pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 23:10:58 +0100] rev 34
quaternion moved to extra header file updated headers in all sources
Sun, 09 Dec 2007 15:01:51 +0100 make over-sampling work together with sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 15:01:51 +0100] rev 33
make over-sampling work together with sub-sampling
Sun, 09 Dec 2007 13:31:38 +0100 new Raytracer option: oversampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 13:31:38 +0100] rev 32
new Raytracer option: oversampling add 9x and 16x oversampling (5x was available through preproc. directive)
Sun, 09 Dec 2007 10:45:26 +0100 refraction pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 10:45:26 +0100] rev 31
refraction updated demo.py and bunny.py to present new feature python binding for material settings
Sat, 08 Dec 2007 16:02:37 +0100 pyrit_verbosity: new variable for controlling amount of output, see common.h pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 16:02:37 +0100] rev 30
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit
Sat, 08 Dec 2007 14:07:42 +0100 new C++ demo: realtime_bunny pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 14:07:42 +0100] rev 29
new C++ demo: realtime_bunny obj/ply loading functions moved to *reader.py from Python demos
Sat, 08 Dec 2007 12:37:45 +0100 smooth triangles (aka Phong shading) pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 12:37:45 +0100] rev 28
smooth triangles (aka Phong shading) extend Python binding to support vertex normals and smooth triangles make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor add Vector::operator/=
Fri, 07 Dec 2007 16:39:42 +0100 ccdemos/image.c: free png info structure pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 16:39:42 +0100] rev 27
ccdemos/image.c: free png info structure
Fri, 07 Dec 2007 14:59:14 +0100 new demo: bunny.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:59:14 +0100] rev 26
new demo: bunny.py
Fri, 07 Dec 2007 14:56:39 +0100 tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:56:39 +0100] rev 25
tuned ray-triangle intersection, now there are three algorithms to choose from: Plucker, Barycentric and Barycentric with preprocessing (Wald) methods in Vector and Shape (and derivates) made const
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