include/scene.h
2008-01-03 Radek Brich MIT license for sources pyrit
2007-12-29 Radek Brich cleaned Texture interface pyrit
2007-12-17 Radek Brich Makefile: added help and distclean target, plus small fixes pyrit
2007-12-14 Radek Brich realtime_dragon demo: now fullsize model + octree pyrit
2007-12-12 Radek Brich new virtual Shape::intersect_bbox pyrit
2007-12-09 Radek Brich quaternion moved to extra header file pyrit
2007-12-09 Radek Brich refraction pyrit
2007-12-08 Radek Brich smooth triangles (aka Phong shading) pyrit
2007-12-07 Radek Brich tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
2007-12-05 Radek Brich new C++ demo: realtime_dragon.cc pyrit
2007-12-03 Radek Brich new make infrastructure pyrit
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