Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 19:35:27 +0200] rev 76
kd-tree: move recursive build subroutine from KdNode to KdTree
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 09:05:09 +0200] rev 75
unify capitalization of method names in C++ and Python
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 08:47:36 +0200] rev 74
kd-tree traversal - avoid dynamic memory allocation
use minimum storage size for KdNode (8B on 32bit cpu)
vector.h - add division operator, fix semicolons
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 19:27:59 +0200] rev 73
correct camera angle of view
render_nff.py - polygonal patches
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 16:48:24 +0200] rev 72
kd-tree building - check all axes for best split, add additional shape-bbox check
extent Container bounds by Eps to fix invisible triangles on borders
new Camera constructor with more intuitive lookat/up vectors
fix camera axes (mirrored images)
better camera angle-of-view
change capitalization of addShape and addLight
Radek Brich <radek.brich@devl.cz> [Sat, 19 Apr 2008 18:00:27 +0200] rev 71
simplify kd-tree building, it's also much faster now
Radek Brich <radek.brich@devl.cz> [Tue, 15 Apr 2008 17:12:50 +0200] rev 70
a fix for CPU and compiler detection
Radek Brich <radek.brich@devl.cz> [Mon, 14 Apr 2008 12:51:50 +0200] rev 69
move "smooth" attribute from Triangle to Material
lwo reader enhancements - implement more chunk types, support for smoothing flag and SMAN (smoothing max. angle)
Radek Brich <radek.brich@devl.cz> [Sat, 12 Apr 2008 02:02:45 +0200] rev 68
added detection of optimal CPU flags for both GCC and IntelC
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 12:46:36 +0200] rev 67
new option to choose single or double precision floats
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 00:13:59 +0200] rev 66
fixed ICC detection
Radek Brich <radek.brich@devl.cz> [Thu, 10 Apr 2008 23:20:36 +0200] rev 65
basic detection of compiler (GCC or ICC) and CPU capabilities
try to detect Python path in Windows and allow direct specification through build option
plus other build system fixes
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 17:55:29 +0200] rev 64
add Help with list of targets to SConstruct
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 16:51:14 +0200] rev 63
add many SCons targets (see DEVNOTES)
make automatic model downloading work again
remove Makefiles -- now obsolete and hardly maintainable
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 11:35:59 +0200] rev 62
more SConscript tweaking, make model preparation work again
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 00:29:11 +0200] rev 61
minor SConscript tweaking
Radek Brich <radek.brich@devl.cz> [Tue, 08 Apr 2008 01:05:12 +0200] rev 60
moving to SCons build system
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 13:54:47 +0200] rev 59
add color support to lwo reader
python binding for Camera
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 01:55:25 +0200] rev 58
new python demo: car.py
new model format reader: LightWave lwo
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 18:01:45 +0100] rev 57
new python demo: boxes
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 17:54:27 +0100] rev 56
fix sphere transmissivity, rename demo.py to spheres_glass.py
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 12:09:50 +0100] rev 55
fix bugs
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 10:56:56 +0100] rev 54
more raytrace_worker optimization and cleaning
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 02:17:22 +0100] rev 53
slighly optimized raytrace_worker
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 23:30:04 +0100] rev 52
new implementation of sample_queue
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 21:47:32 +0100] rev 51
remove debug messages - algorithm seems stable, but it's slow
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 17:13:21 +0100] rev 50
rewritten threads with heavy debug information
disabling pthreads library will not be possible any more
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 00:53:20 +0100] rev 49
workaround for divide by zero bug in octree
enable oversampling for DefaultSampler
sampler and camera performance enhancements
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 17:03:38 +0100] rev 48
begin moving subsampling and oversampling to Sampler
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 14:29:21 +0100] rev 47
move Sampler classes to sampler.cc
fix demos, make whole project compilable again
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 00:52:27 +0100] rev 46
Doxygen
new Sampler object
replacing rendering algorithm with more flexible one -- this breaks most of demos and disables threads and (over-/sub-)sampling functionality, need a rewrote
Radek Brich <radek.brich@devl.cz> [Wed, 19 Mar 2008 17:18:59 +0100] rev 45
note for new camera classes
Radek Brich <radek.brich@devl.cz> [Thu, 03 Jan 2008 18:06:34 +0100] rev 44
MIT license for sources
update README, DEVNOTES and TODO
Radek Brich <radek.brich@devl.cz> [Sun, 30 Dec 2007 00:11:47 +0100] rev 43
memory optimization for octree
fixed some visual artifacts in textures C++ demo and set ambient occlussion for rendering (-r)
Radek Brich <radek.brich@devl.cz> [Sat, 29 Dec 2007 13:53:33 +0100] rev 42
cleaned Texture interface
new C++ demo: textures
slightly adjusted SAH for kd-tree
slightly optimized kd-tree building -- moved termination cond. so it's tested before recursion
minor sphere intersection optimization
Radek Brich <radek.brich@devl.cz> [Tue, 18 Dec 2007 12:36:01 +0100] rev 41
fix possible division by zero in ccdemos/common_ply.h
don't use DEFS variable in makefiles, just add it to CCFLAGS
compile float version of libs with -fsingle-precision-constant
Radek Brich <radek.brich@devl.cz> [Mon, 17 Dec 2007 22:03:50 +0100] rev 40
Makefile: added help and distclean target, plus small fixes
ccdemos/common_sdl.h:
print fps to window caption instead of console
update and key callbacks
fixed segfault when resizing window
pressing c now causes print out of camera coordinates
ccdemos/spheres_shadow.cc: controlling position of a light and focal length of camera
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 16:51:22 +0100] rev 39
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
move all ccdemos on octree and make them all realtime (-i argument)
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 10:34:31 +0100] rev 38
realtime_dragon demo: now fullsize model + octree
realtime_bunny demo: bigger resolution
Box, Sphere: implemented AABB intersection
new stop condition for octree building (when number of shapes in children >= 6x shapes in parent node)
fixes for octree traversal
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 00:05:54 +0100] rev 37
octree traversal rewritten to avoid recursion
reenabled -O3 optimizations (was accidentaly disabled, now it traces even faster! :-))
realtime_bunny: added FPS counter, fixed a bug in ply loader
min3 and max3 templates added to common.h
Radek Brich <radek.brich@devl.cz> [Thu, 13 Dec 2007 00:08:11 +0100] rev 36
new virtual Shape::intersect_bbox
implementation of triangle-AABB intersection
octree building updated and simplified with help of this new method
octree made default for Python, it's currently much faster than kd-tree (both building and traversal)
Radek Brich <radek.brich@devl.cz> [Wed, 12 Dec 2007 19:59:19 +0100] rev 35
new space partitioning structure: octree
realtime_bunny updated to use octree
plus other files updated to be container type independent (only user programs are supposed to include and use special containers)
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 23:10:58 +0100] rev 34
quaternion moved to extra header file
updated headers in all sources
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 15:01:51 +0100] rev 33
make over-sampling work together with sub-sampling
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 13:31:38 +0100] rev 32
new Raytracer option: oversampling
add 9x and 16x oversampling (5x was available through preproc. directive)
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 10:45:26 +0100] rev 31
refraction
updated demo.py and bunny.py to present new feature
python binding for material settings
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 16:02:37 +0100] rev 30
pyrit_verbosity: new variable for controlling amount of output, see common.h
fix Makefile dependencies for raytracer_module
fix bad view in buddha.py caused by last commit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 14:07:42 +0100] rev 29
new C++ demo: realtime_bunny
obj/ply loading functions moved to *reader.py from Python demos
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 12:37:45 +0100] rev 28
smooth triangles (aka Phong shading)
extend Python binding to support vertex normals and smooth triangles
make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor
add Vector::operator/=
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 16:39:42 +0100] rev 27
ccdemos/image.c: free png info structure
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:59:14 +0100] rev 26
new demo: bunny.py
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:56:39 +0100] rev 25
tuned ray-triangle intersection, now there are three algorithms to choose from:
Plucker, Barycentric and Barycentric with preprocessing (Wald)
methods in Vector and Shape (and derivates) made const
Radek Brich <radek.brich@devl.cz> [Wed, 05 Dec 2007 18:54:23 +0100] rev 24
new C++ demo: realtime_dragon.cc
class Container moved to its own source file (from kdtree.*)
new directory for models and Makefile which downloads and prepares them
fixed python module path in some forgotten demos
ShapeList moved to scene.h
Radek Brich <radek.brich@devl.cz> [Tue, 04 Dec 2007 08:58:05 +0100] rev 23
fix a bug in KdNode::subdivide and remove some extra variables
realtime.cc - use SW surface
Radek Brich <radek.brich@devl.cz> [Mon, 03 Dec 2007 01:49:23 +0100] rev 22
new make infrastructure
generalize floats to Floats, allow compiling as both double/float
Radek Brich <radek.brich@devl.cz> [Fri, 30 Nov 2007 00:44:51 +0100] rev 21
naive color driven sub-sampling
slightly optimized KdTree::nearest_intersection
fixed bug in Box::intersect
fixed stripes on spheres in spheres_ao.py (was caused by AO distance)
new KdTree property: max_depth
minor changes in realtime.py
Radek Brich <radek.brich@devl.cz> [Thu, 29 Nov 2007 18:30:16 +0100] rev 20
new C++ demo: realtime.cc (real-time scene viewer using SDL)
Quaternion, Camera::rotate and Camera::move
replace all printf's with infomsg wrapper
don't allocate memory in Raytracer::render, just blindly write to provided address
don't creat Container object in Raytracer, let user do it
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 23:12:40 +0100] rev 19
added Camera, currently w/o Python binding
new #define option: OVERSAMPLING
fixed all demos to work with new camera (they had inverted z axis)
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 17:31:37 +0100] rev 18
new demo: dragon.py
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 22:22:40 +0100] rev 17
fix last leak as reported by valgrind
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 21:47:10 +0100] rev 16
add Raytracer::setThreads()
resolved all memory leaks during rendering
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 17:58:29 +0100] rev 15
C++ demos: prepare infrastructure, add spheres_shadow.cc
rename Ray::a to Ray::o
KdNode::shapes changed to pointer and added to union together with *children (to save memory)
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 15:50:01 +0100] rev 14
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
fix memory leak in KdTree::nearest_intersection
rename BBox::R to BBox::H
new file: common.h (Eps and Inf constants)
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 23:55:54 +0100] rev 13
new python demo: buddha
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 21:55:41 +0100] rev 12
kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 16:14:38 +0100] rev 11
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 01:24:33 +0100] rev 10
kd-tree: build algorithm tested and fixed
exporting kd-tree to wavefront obj file (visualisation!)
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 21:46:09 +0100] rev 9
kd-tree: build algorithm - completed, untested
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 18:10:10 +0100] rev 8
fixed virtual method get_bbox() for all shapes, default thread num changed to 4
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 17:53:34 +0100] rev 7
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz> [Sun, 18 Nov 2007 11:20:56 +0100] rev 6
pthreads and other fixes for Windows
Radek Brich <radek.brich@devl.cz> [Sat, 17 Nov 2007 17:47:06 +0100] rev 5
resolve warnings from current g++
Radek Brich <radek.brich@devl.cz> [Sat, 17 Nov 2007 17:20:36 +0100] rev 4
multi-threaded rendering via pthreads
added README
Radek Brich <radek.brich@devl.cz> [Fri, 16 Nov 2007 10:25:12 +0100] rev 3
some notes in TODO
Radek Brich <radek.brich@devl.cz> [Fri, 09 Nov 2007 10:17:27 +0100] rev 2
added TODO
Radek Brich <radek.brich@devl.cz> [Mon, 29 Oct 2007 15:50:17 +0100] rev 1
use python-config, strip python version from demos, change [PyRit] to [pyrit] -- should use unix name everywhere
Radek Brich <radek.brich@devl.cz> [Thu, 25 Oct 2007 16:40:22 +0200] rev 0
initial commit, raytracer source as written year ago and unchanged since 2007-03-25