demos/dragon.py
Mon, 14 Apr 2008 12:51:50 +0200 Radek Brich move "smooth" attribute from Triangle to Material pyrit
Wed, 09 Apr 2008 11:35:59 +0200 Radek Brich more SConscript tweaking, make model preparation work again pyrit
Tue, 08 Apr 2008 01:05:12 +0200 Radek Brich moving to SCons build system pyrit
Sat, 08 Dec 2007 14:07:42 +0100 Radek Brich new C++ demo: realtime_bunny pyrit
Sat, 08 Dec 2007 12:37:45 +0100 Radek Brich smooth triangles (aka Phong shading) pyrit
Fri, 07 Dec 2007 14:56:39 +0100 Radek Brich tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Wed, 05 Dec 2007 18:54:23 +0100 Radek Brich new C++ demo: realtime_dragon.cc pyrit
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