Sat, 19 Apr 2008 18:00:27 +0200 |
Radek Brich |
simplify kd-tree building, it's also much faster now
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Thu, 03 Jan 2008 18:06:34 +0100 |
Radek Brich |
MIT license for sources
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Sat, 29 Dec 2007 13:53:33 +0100 |
Radek Brich |
cleaned Texture interface
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Wed, 12 Dec 2007 19:59:19 +0100 |
Radek Brich |
new space partitioning structure: octree
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Sun, 09 Dec 2007 23:10:58 +0100 |
Radek Brich |
quaternion moved to extra header file
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Sat, 08 Dec 2007 16:02:37 +0100 |
Radek Brich |
pyrit_verbosity: new variable for controlling amount of output, see common.h
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Sat, 08 Dec 2007 14:07:42 +0100 |
Radek Brich |
new C++ demo: realtime_bunny
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Sat, 08 Dec 2007 12:37:45 +0100 |
Radek Brich |
smooth triangles (aka Phong shading)
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Fri, 07 Dec 2007 14:56:39 +0100 |
Radek Brich |
tuned ray-triangle intersection, now there are three algorithms to choose from:
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Wed, 05 Dec 2007 18:54:23 +0100 |
Radek Brich |
new C++ demo: realtime_dragon.cc
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Tue, 04 Dec 2007 08:58:05 +0100 |
Radek Brich |
fix a bug in KdNode::subdivide and remove some extra variables
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Mon, 03 Dec 2007 01:49:23 +0100 |
Radek Brich |
new make infrastructure
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Fri, 30 Nov 2007 00:44:51 +0100 |
Radek Brich |
naive color driven sub-sampling
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Thu, 29 Nov 2007 18:30:16 +0100 |
Radek Brich |
new C++ demo: realtime.cc (real-time scene viewer using SDL)
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