Sun, 25 Nov 2007 22:22:40 +0100 fix last leak as reported by valgrind pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 22:22:40 +0100] rev 17
fix last leak as reported by valgrind
Sun, 25 Nov 2007 21:47:10 +0100 add Raytracer::setThreads() pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 21:47:10 +0100] rev 16
add Raytracer::setThreads() resolved all memory leaks during rendering
Sun, 25 Nov 2007 17:58:29 +0100 C++ demos: prepare infrastructure, add spheres_shadow.cc pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 17:58:29 +0100] rev 15
C++ demos: prepare infrastructure, add spheres_shadow.cc rename Ray::a to Ray::o KdNode::shapes changed to pointer and added to union together with *children (to save memory)
(0) -10 -3 +3 +10 +30 tip