2008-04-27 |
Radek Brich |
prepare kd-tree traversal for packet tracing (4 rays at once)
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2008-04-24 |
Radek Brich |
vectorize makeRayPacket() using SSE intrinsics
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2008-04-24 |
Radek Brich |
prepare structures for packet tracing
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2008-04-23 |
Radek Brich |
remove forgotten noise.h includes
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2008-04-23 |
Radek Brich |
material and texture classes moved to material.(cc,h)
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2008-04-23 |
Radek Brich |
move shapes to extra source file
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2008-04-20 |
Radek Brich |
correct camera angle of view
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2008-04-20 |
Radek Brich |
kd-tree building - check all axes for best split, add additional shape-bbox check
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2008-04-14 |
Radek Brich |
move "smooth" attribute from Triangle to Material
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2008-04-07 |
Radek Brich |
moving to SCons build system
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2008-03-29 |
Radek Brich |
slighly optimized raytrace_worker
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2008-03-28 |
Radek Brich |
rewritten threads with heavy debug information
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2008-03-27 |
Radek Brich |
workaround for divide by zero bug in octree
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2008-03-26 |
Radek Brich |
move Sampler classes to sampler.cc
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2008-03-25 |
Radek Brich |
Doxygen
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2008-01-03 |
Radek Brich |
MIT license for sources
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2007-12-29 |
Radek Brich |
cleaned Texture interface
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2007-12-17 |
Radek Brich |
Makefile: added help and distclean target, plus small fixes
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2007-12-14 |
Radek Brich |
realtime_dragon demo: now fullsize model + octree
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2007-12-12 |
Radek Brich |
new virtual Shape::intersect_bbox
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2007-12-09 |
Radek Brich |
quaternion moved to extra header file
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2007-12-09 |
Radek Brich |
refraction
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2007-12-08 |
Radek Brich |
smooth triangles (aka Phong shading)
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2007-12-07 |
Radek Brich |
tuned ray-triangle intersection, now there are three algorithms to choose from:
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2007-12-05 |
Radek Brich |
new C++ demo: realtime_dragon.cc
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2007-12-03 |
Radek Brich |
new make infrastructure
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