Fri, 07 Dec 2007 14:56:39 +0100 | Radek Brich | tuned ray-triangle intersection, now there are three algorithms to choose from: | file | diff | annotate |
Wed, 05 Dec 2007 18:54:23 +0100 | Radek Brich | new C++ demo: realtime_dragon.cc | file | diff | annotate |
Mon, 03 Dec 2007 01:49:23 +0100 | Radek Brich | new make infrastructure | file | diff | annotate |
Thu, 29 Nov 2007 18:30:16 +0100 | Radek Brich | new C++ demo: realtime.cc (real-time scene viewer using SDL) | file | diff | annotate |
Sun, 25 Nov 2007 21:47:10 +0100 | Radek Brich | add Raytracer::setThreads() | file | diff | annotate |
Sun, 25 Nov 2007 17:58:29 +0100 | Radek Brich | C++ demos: prepare infrastructure, add spheres_shadow.cc | file | diff | annotate |