Tue, 06 May 2008 09:39:58 +0200 |
Radek Brich |
more build script tuning
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Mon, 05 May 2008 15:31:14 +0200 |
Radek Brich |
add MSVC compiler support, make it default for Windows
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Fri, 02 May 2008 13:27:47 +0200 |
Radek Brich |
packetize Phong shader
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Sun, 27 Apr 2008 19:56:23 +0200 |
Radek Brich |
BBox - RayPacket intersection
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Sun, 27 Apr 2008 09:44:49 +0200 |
Radek Brich |
prepare kd-tree traversal for packet tracing (4 rays at once)
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Thu, 24 Apr 2008 18:12:32 +0200 |
Radek Brich |
vectorize makeRayPacket() using SSE intrinsics
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Thu, 24 Apr 2008 13:55:11 +0200 |
Radek Brich |
prepare structures for packet tracing
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Wed, 23 Apr 2008 19:35:03 +0200 |
Radek Brich |
remove forgotten noise.h includes
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Wed, 23 Apr 2008 14:39:33 +0200 |
Radek Brich |
material and texture classes moved to material.(cc,h)
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Wed, 23 Apr 2008 10:38:33 +0200 |
Radek Brich |
move shapes to extra source file
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Sun, 20 Apr 2008 19:27:59 +0200 |
Radek Brich |
correct camera angle of view
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Sun, 20 Apr 2008 16:48:24 +0200 |
Radek Brich |
kd-tree building - check all axes for best split, add additional shape-bbox check
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Mon, 14 Apr 2008 12:51:50 +0200 |
Radek Brich |
move "smooth" attribute from Triangle to Material
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Tue, 08 Apr 2008 01:05:12 +0200 |
Radek Brich |
moving to SCons build system
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Sat, 29 Mar 2008 02:17:22 +0100 |
Radek Brich |
slighly optimized raytrace_worker
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