Thu, 24 Apr 2008 10:49:11 +0200 add 2D pixmap texture class pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 10:49:11 +0200] rev 81
add 2D pixmap texture class
Wed, 23 Apr 2008 19:35:03 +0200 remove forgotten noise.h includes pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 19:35:03 +0200] rev 80
remove forgotten noise.h includes common_ply.h: ignore invalid faces with duplicated points (this solves visual flaws in dragon model) extend loadShape for loading triangles realtime_dragon.cc demo: add kd-tree dump/load functionality, add colored perlin cloud texture
Wed, 23 Apr 2008 14:39:33 +0200 material and texture classes moved to material.(cc,h) pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 14:39:33 +0200] rev 79
material and texture classes moved to material.(cc,h) 2D texture mappings from textures.cc polished and moved to material.h add ColourMap class and subclasses to make textures more flexible two example textures: CheckersTexture and CloudTexture (using Perlin noise)
(0) -30 -10 -3 +3 +10 tip