Mon, 14 Apr 2008 12:51:50 +0200 | Radek Brich | move "smooth" attribute from Triangle to Material | file | diff | annotate |
Wed, 09 Apr 2008 11:35:59 +0200 | Radek Brich | more SConscript tweaking, make model preparation work again | file | diff | annotate |
Tue, 08 Apr 2008 01:05:12 +0200 | Radek Brich | moving to SCons build system | file | diff | annotate |
Sat, 08 Dec 2007 14:07:42 +0100 | Radek Brich | new C++ demo: realtime_bunny | file | diff | annotate |
Sat, 08 Dec 2007 12:37:45 +0100 | Radek Brich | smooth triangles (aka Phong shading) | file | diff | annotate |
Fri, 07 Dec 2007 14:56:39 +0100 | Radek Brich | tuned ray-triangle intersection, now there are three algorithms to choose from: | file | diff | annotate |
Wed, 05 Dec 2007 18:54:23 +0100 | Radek Brich | new C++ demo: realtime_dragon.cc | file | diff | annotate |