src/scene.cc
Sun, 09 Dec 2007 10:45:26 +0100 Radek Brich refraction pyrit
Sat, 08 Dec 2007 12:37:45 +0100 Radek Brich smooth triangles (aka Phong shading) pyrit
Fri, 07 Dec 2007 14:56:39 +0100 Radek Brich tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
less more (0) -10 -3 tip