Sat, 10 May 2008 14:29:37 +0200 |
Radek Brich |
build script fixes, add ldflags build option
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Tue, 06 May 2008 09:39:58 +0200 |
Radek Brich |
more build script tuning
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Mon, 05 May 2008 15:31:14 +0200 |
Radek Brich |
add MSVC compiler support, make it default for Windows
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Fri, 02 May 2008 13:27:47 +0200 |
Radek Brich |
packetize Phong shader
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Fri, 28 Mar 2008 00:53:20 +0100 |
Radek Brich |
workaround for divide by zero bug in octree
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Thu, 03 Jan 2008 18:06:34 +0100 |
Radek Brich |
MIT license for sources
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Sun, 30 Dec 2007 00:11:47 +0100 |
Radek Brich |
memory optimization for octree
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Sat, 29 Dec 2007 13:53:33 +0100 |
Radek Brich |
cleaned Texture interface
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Fri, 14 Dec 2007 10:34:31 +0100 |
Radek Brich |
realtime_dragon demo: now fullsize model + octree
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Fri, 14 Dec 2007 00:05:54 +0100 |
Radek Brich |
octree traversal rewritten to avoid recursion
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Thu, 13 Dec 2007 00:08:11 +0100 |
Radek Brich |
new virtual Shape::intersect_bbox
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Wed, 12 Dec 2007 19:59:19 +0100 |
Radek Brich |
new space partitioning structure: octree
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