Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 18:12:32 +0200] rev 83
vectorize makeRayPacket() using SSE intrinsics
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 13:55:11 +0200] rev 82
prepare structures for packet tracing
(it's already slightly faster, even without any explicit parallelization)
supply missing virtual destructors
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 10:49:11 +0200] rev 81
add 2D pixmap texture class
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 19:35:03 +0200] rev 80
remove forgotten noise.h includes
common_ply.h: ignore invalid faces with duplicated points
(this solves visual flaws in dragon model)
extend loadShape for loading triangles
realtime_dragon.cc demo: add kd-tree dump/load functionality,
add colored perlin cloud texture