Tue, 29 Apr 2008 23:31:08 +0200 rename Python module from 'raytracer' to 'pyrit' pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 23:31:08 +0200] rev 90
rename Python module from 'raytracer' to 'pyrit' improve Python binding: - new objects: Container, Octree, KdTree, Shape, Pixmap, Sampler, DefaultSampler - all shapes are now subclasses of Shape - clean, remove redundant Getattr's - Raytracer render method now just wraps C++ method without doing any additional work adjust all demos for changes in Python binding, remove PIL dependency add demo_PIL.py as a example of pyrit + PIL usage render_nff.py now either loads file given as a argument or reads input from stdin otherwise fix bug in pixmap float to char conversion
Tue, 29 Apr 2008 13:56:29 +0200 use SSE for float to char image buffer conversion pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 13:56:29 +0200] rev 89
use SSE for float to char image buffer conversion
Mon, 28 Apr 2008 11:44:11 +0200 merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 28 Apr 2008 11:44:11 +0200] rev 88
merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class add check for PNG library, allow writing PNG file from a Pixmap simplify demos using new methods from Sampler and Pixmap
Sun, 27 Apr 2008 22:55:17 +0200 Sphere, Box - RayPacket intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 22:55:17 +0200] rev 87
Sphere, Box - RayPacket intersection replace 5x oversampling with 4x uniform oversampling
Sun, 27 Apr 2008 19:56:23 +0200 BBox - RayPacket intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 19:56:23 +0200] rev 86
BBox - RayPacket intersection clean up
Sun, 27 Apr 2008 14:19:37 +0200 implement triangle packet intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 14:19:37 +0200] rev 85
implement triangle packet intersection
Sun, 27 Apr 2008 09:44:49 +0200 prepare kd-tree traversal for packet tracing (4 rays at once) pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 09:44:49 +0200] rev 84
prepare kd-tree traversal for packet tracing (4 rays at once) RayPacket and VectorPacket structures for packet tracing remove some redundant const's
(0) -30 -10 -7 +7 +10 tip