include/scene.h
Sun, 27 Apr 2008 19:56:23 +0200 Radek Brich BBox - RayPacket intersection pyrit
Sun, 27 Apr 2008 09:44:49 +0200 Radek Brich prepare kd-tree traversal for packet tracing (4 rays at once) pyrit
Thu, 24 Apr 2008 18:12:32 +0200 Radek Brich vectorize makeRayPacket() using SSE intrinsics pyrit
Thu, 24 Apr 2008 13:55:11 +0200 Radek Brich prepare structures for packet tracing pyrit
Wed, 23 Apr 2008 19:35:03 +0200 Radek Brich remove forgotten noise.h includes pyrit
Wed, 23 Apr 2008 14:39:33 +0200 Radek Brich material and texture classes moved to material.(cc,h) pyrit
Wed, 23 Apr 2008 10:38:33 +0200 Radek Brich move shapes to extra source file pyrit
Sun, 20 Apr 2008 19:27:59 +0200 Radek Brich correct camera angle of view pyrit
Sun, 20 Apr 2008 16:48:24 +0200 Radek Brich kd-tree building - check all axes for best split, add additional shape-bbox check pyrit
Mon, 14 Apr 2008 12:51:50 +0200 Radek Brich move "smooth" attribute from Triangle to Material pyrit
Tue, 08 Apr 2008 01:05:12 +0200 Radek Brich moving to SCons build system pyrit
Sat, 29 Mar 2008 02:17:22 +0100 Radek Brich slighly optimized raytrace_worker pyrit
Fri, 28 Mar 2008 17:13:21 +0100 Radek Brich rewritten threads with heavy debug information pyrit
Fri, 28 Mar 2008 00:53:20 +0100 Radek Brich workaround for divide by zero bug in octree pyrit
Wed, 26 Mar 2008 14:29:21 +0100 Radek Brich move Sampler classes to sampler.cc pyrit
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