diff -r 2a853d284a6a -r 64638385798a README --- a/README Thu May 15 19:15:57 2008 +0200 +++ b/README Mon May 19 22:59:04 2008 +0200 @@ -15,8 +15,6 @@ /tests -- test programs for classes /tools -- auxiliary programs -Classes organization throughout header files is explained in DEVNOTES. - Building -------- @@ -37,7 +35,7 @@ ----------------------- Not all models are included in distribution. To download the large Stanford models, type 'scons download-models', which will download -end extract the archives to appropriate location. +and extract the archives to appropriate location. The download script uses 'tar' and 'wget' utilities. @@ -48,13 +46,79 @@ Pthreads -------- -Threads can be used to render rays paralelly. Arbitrary number +Threads are used to render rays paralelly. Arbitrary number of threads can be used. For Windows, get Pthreads library here: http://sources.redhat.com/pthreads-win32/ +Python Demos +------------ +All demos render images and write the result to PNG file +named with same base name as the script. +Scene is constructed using classes imported from pyrit +Python module. + +boxes.py + 512 cubes with reflections and refractions + 4x oversampling, two lights, octree + +bunny.py + glass bunny, ~70k polygons + 4x oversampling, two lights, kd-tree + +car.py + low poly car model, LWOB format + 9x oversampling, two lights, kd-tree + +spheres_shadow.py + three spheres, sharp shadows + 4x oversampling, two lights, kd-tree + +spheres_ao.py + three spheres, ambient occlussion + +spheres_glass.py + row of glass spheres + 4x oversampling, three lights, kd-tree + +render_nff.py [input.nff] [output.png] + renders nff files (http://tog.acm.org/resources/SPD/) + reads stdin if no args given + +triangles_*.py + older examples using OBJ file format + + +C++ Demos +--------- +Compiled interactive demos. Camera can move freely in the scene. + +realtime.exe + one hundred spheres with reflections + +realtime_bunny.exe + bunny model (it loads silently, so be patient) + +spheres_shadow.exe + "interactive" version of spheres_shadow.py + +textures.exe + demo of different texture mappings + + +Control keys: + + Up, Down, Left, Right look around + w/s forward, backward + c print camera coordinates + + spheres_shadow demo supports also: + r/t, f/g, v/b move the light (-x/+x, -y/+y, -z/+z) + z/x change camera focal length (-/+) + + License ------- This software is published under terms of MIT license.