diff -r 2a853d284a6a -r 64638385798a TODO --- a/TODO Thu May 15 19:15:57 2008 +0200 +++ b/TODO Mon May 19 22:59:04 2008 +0200 @@ -8,7 +8,6 @@ * PlanarMap should allow to choose normal axis * Container should implement Shape interface to allow building hierarchies * Container should allow local space transformations - * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders - * put everything into a namespace * stochastic oversampling * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant) + * put everything into a namespace