--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/sdlterm/tests/test_sdl_events.cc Wed Jan 30 19:44:01 2013 +0100
@@ -0,0 +1,97 @@
+#include <SDL/SDL.h>
+
+Uint32 timeout_callback(Uint32 interval, void *param)
+{
+ SDL_Event event;
+ event.type = SDL_USEREVENT;
+ event.user.code = 1;
+ SDL_PushEvent(&event);
+ return 0;
+}
+
+bool handle_events(Uint32 timeout)
+{
+ SDL_Event event;
+ SDL_TimerID timer_id = NULL;
+ bool done = false;
+
+ if (timeout)
+ {
+ timer_id = SDL_AddTimer(timeout, timeout_callback, NULL);
+ }
+
+ // wait for events and handle them
+ if (SDL_WaitEvent(&event))
+ {
+ do
+ {
+ switch (event.type)
+ {
+ case SDL_USEREVENT:
+ // timeout
+ if (event.user.code == 1)
+ {
+ SDL_RemoveTimer(timer_id);
+ printf("timeout\n");
+ }
+ break; // continue loop
+
+ case SDL_QUIT:
+ printf("quit\n");
+ done = true;
+ break;
+
+ case SDL_KEYUP:
+ printf("keyup\n");
+ if (event.key.keysym.sym == SDLK_ESCAPE)
+ {
+ done = true;
+ }
+ break;
+
+ case SDL_MOUSEBUTTONDOWN:
+ printf("mouse button down\n");
+ break;
+
+ case SDL_MOUSEBUTTONUP:
+ printf("mouse button up\n");
+ break;
+ }
+ }
+ while (SDL_PollEvent(&event));
+ }
+ // remove timer when other event came before timeout
+ if (timeout)
+ {
+ SDL_RemoveTimer(timer_id);
+ }
+ return done;
+}
+
+int main(int argc, char **argv)
+{
+ SDL_Surface* screen = NULL;
+
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1)
+ {
+ fprintf(stderr, "SDL_Init: %s\n", SDL_GetError());
+ exit(1);
+ }
+
+ atexit(SDL_Quit);
+
+ screen = SDL_SetVideoMode(800, 480, 16, SDL_SWSURFACE);
+ if (screen == NULL)
+ {
+ fprintf(stderr, "SDL_SetVideoMode: %s\n", SDL_GetError());
+ exit(1);
+ }
+
+ bool done = false;
+ while (!done)
+ {
+ done = handle_events(1000);
+ }
+
+ return (0);
+}