Add Buffer class with basic drawing methods.
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import cProfile, pstats
import locale
import os
from tuikit.application import Application
from tuikit.window import Window
from tuikit.scrollwindow import ScrollWindow
from tuikit.button import Button
from tuikit.layout import AnchorLayout
from tuikit.common import Borders
from tuikit.editbox import EditBox
class MyApplication(Application):
def __init__(self):
Application.__init__(self)
self.top = AnchorLayout()
self.top.name = 'top'
self.top.add_handler('keypress', self.on_top_keypress)
#edit = EditField(50, 'DlouhyTest12')
#self.top.add(edit)
win = Window()
win.title = 'demo window'
win.resize(40, 25)
self.top.add(win, halign='left', valign='top')
button = Button('click!')
# win.add(button, x=10, y=6)
button.add_handler('click', self.on_button_click)
self.button = button
subwin = Window()
subwin.name = 'subwin'
win.add(subwin)
swin = ScrollWindow()
swin.title = 'scroll window'
swin.resize(40, 25)
self.top.add(swin)
swin.move(x=40)
text = open('tuikit/widget.py').read()
editbox = EditBox(text)
swin.add(editbox)
def on_button_click(self, ev):
self.button.label = 'YES'
return True
def on_top_keypress(self, ev):
if ev.keyname == 'escape':
self.terminate()
return True
if __name__ == '__main__':
locale.setlocale(locale.LC_ALL, '')
os.environ['ESCDELAY'] = '25' # do not wait 1 second after pressing Escape key
app = MyApplication()
app.start()
#cProfile.run('app.start()', 'demo_window.appstats')
#p = pstats.Stats('demo_window.appstats')
#p.sort_stats('time', 'cumulative').print_stats(20)