Update VerticalLayout/HorizontalLayout. Add layout demo. Add Size, Borders to common. Update Coords, Rect.
# -*- coding: utf-8 -*-
from .widget import Widget
class Button(Widget):
'''Clickable button.'''
def __init__(self, label=''):
'''Create button with given label, size according to label.'''
w = len(label) + 4
h = 1
Widget.__init__(self, w, h)
#: Button label.
self.label = label
self.bg = 'button'
self.bghi = 'button-active'
self.highlight = False
# size
self.sizereq.w = w
self.sizereq.h = h
#: Left bracket graphic character.
self.lbracket = '['
#: Right bracket graphic character.
self.rbracket = ']'
self.connect('draw', self.on_draw)
self.connect('mousedown', self.on_mousedown)
self.connect('mouseup', self.on_mouseup)
self.connect('keypress', self.on_keypress)
self.addevents('click')
def on_draw(self, screen, x, y):
l = (self.width - len(self.label)) // 2
screen.pushcolor(self.getcolor())
screen.putch(x, y, self.lbracket)
for i in range(x+1, x+l):
screen.putch(i, y, ' ')
screen.puts(x + l, y, self.label)
for i in range(x+l+len(self.label), x+self.width-1):
screen.putch(i, y, ' ')
screen.putch(x + self.width - 1, y, self.rbracket)
screen.popcolor()
def on_mousedown(self, ev):
self.highlight = True
self.redraw()
def on_mouseup(self, ev):
self.highlight = False
self.redraw()
if self.enclose(ev.px, ev.py):
self.handle('click')
def on_keypress(self, keyname, char):
if keyname == 'enter':
self.handle('click')
def getcolor(self):
if self.highlight or self.hasfocus():
return self.bghi
return self.bg