DriverSDL: Implement colors.
#include "SDL.h"
#include "SDL_ttf.h"
#include <map>
#include <vector>
enum class Style: Uint16
{
BOLD = 1 << 0, // bold font
UNDERLINE = 1 << 1, // underline text
STANDOUT = 1 << 2, // inverse bg/fg
BLINK = 1 << 3, // blinking
};
class ColorMap
{
private:
Uint8 _map[16][3] = {
{0,0,0}, // 0 - black
{23,23,178}, // 1 - blue
{23,178,23}, // 2 - green
{23,178,178}, // 3 - cyan
{178,23,23}, // 4 - red
{178,23,178}, // 5 - magenta
{178,103,23}, // 6 - brown
{178,178,178}, // 7 - light gray
{104,104,104}, // 8 - gray
{84,84,255}, // 9 - light blue
{84,255,84}, // 10 - light green
{84,255,255}, // 11 - light cyan
{255,84,84}, // 12 - light red
{255,84,255}, // 13 - light magenta
{255,255,84}, // 14 - yellow
{255,255,255}, // 15 - white
};
public:
void index_to_rgb(int index, SDL_Color &color);
};
class GlyphCache
{
public:
SDL_Surface *lookup_glyph(Uint16 ch);
void put_glyph(Uint16 ch, SDL_Surface *srf);
void flush();
private:
std::map<Uint16, SDL_Surface*> _glyph_map;
};
class GlyphRenderer
{
public:
GlyphRenderer();
~GlyphRenderer();
void open_font(const char *fname_regular, const char *fname_bold, int ptsize);
void close_font();
// do not free surface returned!
SDL_Surface *render_cell(Uint16 ch, Uint16 attr);
int get_cell_width() { return _cell_width; };
int get_cell_height() { return _cell_height; };
private:
TTF_Font *_font_regular;
TTF_Font *_font_bold;
int _cell_width;
int _cell_height;
GlyphCache _cache;
ColorMap _colormap;
};
struct TerminalCell
{
Uint16 ch;
Uint16 attr;
bool operator !=(const TerminalCell &rhs) const { return ch != rhs.ch || attr != rhs.attr; };
};
class TerminalScreen
{
public:
TerminalScreen():
_screen_surface(NULL), _cells_front(0), _cells_back(0), _render(),
_pixel_width(0), _pixel_height(0) {};
~TerminalScreen() {};
void select_font(const char *fname_regular, const char *fname_bold, int ptsize);
void resize(int pxwidth, int pxheight);
void erase();
void putch(int x, int y, Uint16 ch, Uint16 attr);
void commit();
int get_width() { return _width; };
int get_height() { return _height; };
int get_cell_width() { return _cell_width; };
int get_cell_height() { return _cell_height; };
private:
SDL_Surface *_screen_surface;
std::vector<TerminalCell> _cells_front;
std::vector<TerminalCell> _cells_back;
GlyphRenderer _render;
int _pixel_width; // terminal window width in pixels
int _pixel_height;
int _width; // width in characters
int _height; // height in characters
int _cell_width; // character cell width in pixels
int _cell_height;
void _reset_cells();
};
struct Event
{
enum { QUIT, RESIZE, KEYPRESS, MOUSEDOWN, MOUSEUP, MOUSEMOVE, MOUSEWHEEL };
int type;
union
{
struct
{
char keyname[10];
Uint16 unicode;
} key;
struct
{
int x, y;
int button;
} mouse;
};
};
class Terminal
{
public:
Terminal();
~Terminal();
void select_font(const char *fname_regular, const char *fname_bold, int ptsize)
{ _screen.select_font(fname_regular, fname_bold, ptsize); };
void resize(int pxwidth, int pxheight) { _screen.resize(pxwidth, pxheight); };
void erase() { _screen.erase(); };
void putch(int x, int y, Uint16 ch) { _screen.putch(x, y, ch, _attr); };
void commit() { _screen.commit(); };
Uint16 prepare_attr(Uint8 fg, Uint8 bg, Uint8 style) { return fg | bg << 4 | style << 8; };
void set_attr(Uint16 value) { _attr = value; };
void set_cursor(int x, int y) { _cursor_x = x; _cursor_y = y; };
void show_cursor(bool visible) { _cursor_visible = visible; };
void get_next_event(Event &event);
int get_width() { return _screen.get_width(); };
int get_height() { return _screen.get_height(); };
private:
TerminalScreen _screen;
Uint16 _attr;
int _cursor_x;
int _cursor_y;
bool _cursor_visible;
int _mousemove_last_x;
int _mousemove_last_y;
const char *_translate_keyname(SDLKey sym);
};