DriverPygame: output to character buffer, draw whole screen at once.
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import locale
locale.setlocale(locale.LC_ALL, '')
from tuikit import *
class MyApplication(Application):
def __init__(self):
Application.__init__(self)
self.top.connect('keypress', self.globalkeypress)
model = TreeModel()
model.add('/', ['a', 'b'])
model.add('/a', ['c', 'd'])
model.add((0,1), ['e', 'f'])
model.add('/0/1/0', 'g')
model.add('/a/d/f', 'h')
view = TreeView(model)
view.collapse('/a/d')
self.top.add(view)
vert = VerticalLayout()
self.top.layout(vert)
def globalkeypress(self, keyname, char):
if keyname == 'escape':
self.terminate()
if __name__ == '__main__':
app = MyApplication()
app.start()