Radek Brich <radek.brich@devl.cz> [Sun, 20 Jan 2013 00:49:19 +0100] rev 64
Drop Container.offset, add special layout for that - OffsetLayout.
Add Widget.bring_up(): moves child to end of children list.
Radek Brich <radek.brich@devl.cz> [Sat, 19 Jan 2013 13:05:21 +0100] rev 63
Rework MenuBar. Add MenuButton. Add mouse event cascading to floaters.
LinearLayout: spacing now applies to all children, not just those with expand.
Fix Window resize request inside layouts.
UnicodeGraphics: prepare for styling/theming.
Radek Brich <radek.brich@devl.cz> [Fri, 18 Jan 2013 22:36:50 +0100] rev 62
Rework layouts: Layout is now normal Container which places its children upon resize event.
Drop TopWindow, top is now any subclass of Container.
Add floater concept: floaters are widgets drawn over normal widgets, not clipped by parent.
Add HScrollbar and Scrollbar abstract base class.
Radek Brich <radek.brich@devl.cz> [Thu, 10 Jan 2013 00:03:34 +0100] rev 61
DriverSDL: Fix.
Radek Brich <radek.brich@devl.cz> [Wed, 09 Jan 2013 22:32:15 +0100] rev 60
DriverSDL: Implement blink attribute.
Radek Brich <radek.brich@devl.cz> [Tue, 08 Jan 2013 23:59:55 +0100] rev 59
Cleanup timeouts.
Radek Brich <radek.brich@devl.cz> [Tue, 08 Jan 2013 23:36:01 +0100] rev 58
sdlterm: Cleanup exceptions.
Radek Brich <radek.brich@devl.cz> [Tue, 08 Jan 2013 01:12:07 +0100] rev 57
DriverSDL: Add support for timeouts.
Radek Brich <radek.brich@devl.cz> [Mon, 07 Jan 2013 23:15:17 +0100] rev 56
Drop PyGame driver, replaced by compiled SDL driver.
Radek Brich <radek.brich@devl.cz> [Mon, 07 Jan 2013 00:23:45 +0100] rev 55
DriverSDL: mousewheel, key repeation.