Tue, 11 Oct 2011 10:09:58 +0200 DriverPygame: add mouse events and key press autorepeat.
Radek Brich <radek.brich@devl.cz> [Tue, 11 Oct 2011 10:09:58 +0200] rev 26
DriverPygame: add mouse events and key press autorepeat.
Mon, 10 Oct 2011 22:20:59 +0200 Partial DriverPygame.putch() implementation. Add patch for PyGame implementing font.render_glyph(). Add test for PyGame font module. Add special key definitions to DriverPygame.
Radek Brich <radek.brich@devl.cz> [Mon, 10 Oct 2011 22:20:59 +0200] rev 25
Partial DriverPygame.putch() implementation. Add patch for PyGame implementing font.render_glyph(). Add test for PyGame font module. Add special key definitions to DriverPygame.
Sun, 09 Oct 2011 19:30:25 +0200 Add DriverPygame (incomplete). Move unicode graphics constants to UnicodeGraphics class. Move shared parts of drivers to Driver base class.
Radek Brich <radek.brich@devl.cz> [Sun, 09 Oct 2011 19:30:25 +0200] rev 24
Add DriverPygame (incomplete). Move unicode graphics constants to UnicodeGraphics class. Move shared parts of drivers to Driver base class.
Sun, 09 Oct 2011 13:06:58 +0200 Rename BackendCurses to DriverCurses. Add DriverDummy - dummy driver for debugging purposes. Move clipping stack from driver to common.ClipStack class.
Radek Brich <radek.brich@devl.cz> [Sun, 09 Oct 2011 13:06:58 +0200] rev 23
Rename BackendCurses to DriverCurses. Add DriverDummy - dummy driver for debugging purposes. Move clipping stack from driver to common.ClipStack class.
(0) -10 -4 +4 +10 +30 tip