Radek Brich <radek.brich@devl.cz> [Mon, 20 Feb 2012 18:15:13 +0100] rev 29
Import only one driver from application.
Radek Brich <radek.brich@devl.cz> [Wed, 12 Oct 2011 10:11:27 +0200] rev 28
DriverPygame: output to character buffer, draw whole screen at once.
Radek Brich <radek.brich@devl.cz> [Wed, 12 Oct 2011 00:58:46 +0200] rev 27
DriverPygame: add colors, make window resizable.
Radek Brich <radek.brich@devl.cz> [Tue, 11 Oct 2011 10:09:58 +0200] rev 26
DriverPygame: add mouse events and key press autorepeat.
Radek Brich <radek.brich@devl.cz> [Mon, 10 Oct 2011 22:20:59 +0200] rev 25
Partial DriverPygame.putch() implementation. Add patch for PyGame implementing font.render_glyph(). Add test for PyGame font module. Add special key definitions to DriverPygame.
Radek Brich <radek.brich@devl.cz> [Sun, 09 Oct 2011 19:30:25 +0200] rev 24
Add DriverPygame (incomplete). Move unicode graphics constants to UnicodeGraphics class. Move shared parts of drivers to Driver base class.
Radek Brich <radek.brich@devl.cz> [Sun, 09 Oct 2011 13:06:58 +0200] rev 23
Rename BackendCurses to DriverCurses. Add DriverDummy - dummy driver for debugging purposes. Move clipping stack from driver to common.ClipStack class.