author | Radek Brich <radek.brich@devl.cz> |
Wed, 23 Apr 2008 14:39:33 +0200 | |
branch | pyrit |
changeset 79 | 062b1c4143f7 |
parent 72 | 7c3f38dff082 |
child 85 | 907a634e5c02 |
permissions | -rw-r--r-- |
29 | 1 |
#include "raytracer.h" |
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fb170fccb19f
new space partitioning structure: octree
Radek Brich <radek.brich@devl.cz>
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#include "octree.h" |
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7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
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diff
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#include "common_sdl.h" |
7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
38
diff
changeset
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#include "common_ply.h" |
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5f954c0d34fc
octree traversal rewritten to avoid recursion
Radek Brich <radek.brich@devl.cz>
parents:
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929aad02c5f2
Makefile: added help and distclean target, plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
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int main(int argc, char **argv) |
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{ |
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7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
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diff
changeset
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Raytracer rt; |
7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
38
diff
changeset
|
10 |
Octree top; |
7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
38
diff
changeset
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Camera cam; |
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b490093b0ac3
new virtual Shape::intersect_bbox
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rt.setMaxDepth(0); |
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rt.setTop(&top); |
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Light light1(Vector3(-5.0, 2.0, 8.0), Colour(0.9, 0.3, 0.6)); |
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light1.castShadows(false); |
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7c3f38dff082
kd-tree building - check all axes for best split, add additional shape-bbox check
Radek Brich <radek.brich@devl.cz>
parents:
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rt.addLight(&light1); |
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//Light light2(Vector3(-2.0, 10.0, 2.0), Colour(0.4, 0.6, 0.3)); |
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//light2.castShadows(false); |
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7c3f38dff082
kd-tree building - check all axes for best split, add additional shape-bbox check
Radek Brich <radek.brich@devl.cz>
parents:
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diff
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//rt.addLight(&light2); |
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Material mat(Colour(0.9, 0.9, 0.9)); |
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303583d2fb97
move "smooth" attribute from Triangle to Material
Radek Brich <radek.brich@devl.cz>
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mat.setSmooth(true); |
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07c2f8084719
more SConscript tweaking, make model preparation work again
Radek Brich <radek.brich@devl.cz>
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load_ply(rt, "../models/ply/bunny/bun_zipper.ply", &mat, Vector3(-29,29,29), Vector3(-1,-3,0)); |
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rt.setCamera(&cam); |
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cam.setEye(Vector3(0,0,10)); |
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top.optimize(); |
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7079dcc3bd74
ccdemos: put the common code to header files, common_ply.h and common_sdl.h
Radek Brich <radek.brich@devl.cz>
parents:
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diff
changeset
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loop_sdl(rt, cam); |
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} |