author | Radek Brich <radek.brich@devl.cz> |
Sat, 08 Dec 2007 16:02:37 +0100 | |
branch | pyrit |
changeset 30 | 33f95441790e |
parent 24 | d0d76e8a5203 |
child 34 | 28f6e8b9d5d1 |
permissions | -rw-r--r-- |
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new C++ demo: realtime_dragon.cc
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#ifndef CONTAINER_H |
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#define CONTAINER_H |
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#include <vector> |
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#include "scene.h" |
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Radek Brich <radek.brich@devl.cz>
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using namespace std; |
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Radek Brich <radek.brich@devl.cz>
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class Container |
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{ |
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protected: |
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BBox bbox; |
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public: |
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ShapeList shapes; |
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Container(): bbox(), shapes() {}; |
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virtual ~Container() {}; |
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virtual void addShape(Shape* aShape); |
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//void addShapeNoExtend(Shape* aShape) { shapes.push_back(aShape); }; |
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virtual Shape *nearest_intersection(const Shape *origin_shape, const Ray &ray, |
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Float &nearest_distance); |
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virtual void optimize() {}; |
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}; |
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#endif |