include/common.h
author Radek Brich <radek.brich@devl.cz>
Thu, 08 May 2008 09:21:25 +0200
branchpyrit
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/**
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 * @file  common.h
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 * @brief Common functions and definitions
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 *
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 * This file is part of Pyrit Ray Tracer.
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 *
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 * Copyright 2006, 2007, 2008  Radek Brich
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#ifndef COMMON_H
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#define COMMON_H
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#include "config.h"
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#include <stdio.h>
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#include <math.h>
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#include <float.h>
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#include <pthread.h>
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#include <string>
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using namespace std;
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#ifdef PYRIT_DOUBLE
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# define Float double
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# define Eps DBL_EPSILON
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# define Inf DBL_MAX
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# define PI M_PI
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#else
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# define Float float
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# define Eps 1e-6f
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# define Inf FLT_MAX
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# define PI (float)M_PI
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#endif
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// enable M_* constants in MSVC
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#define _USE_MATH_DEFINES
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/* verbosity level:
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0: only errors (E)
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1: major status messages (*)
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2: minor status, progress (-)
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3: debug messages (D)
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4: thread debug
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default = 2
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*/
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extern int pyrit_verbosity;
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void dbgmsg(const int vlevel, const char *format, ...);
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template<typename Type> const Type &min3(const Type &a, const Type &b, const Type &c)
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{
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	if (a <= b)
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	{
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		if (a <= c)
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			return a;
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		else
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			return c;
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	}
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	else
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	{
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		if (b <= c)
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			return b;
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		else
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			return c;
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	}
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}
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template<typename Type> const Type &max3(const Type &a, const Type &b, const Type &c)
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{
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	if (a >= b)
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	{
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		if (a >= c)
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			return a;
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		else
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			return c;
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	}
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	else
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	{
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		if (b >= c)
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			return b;
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		else
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			return c;
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	}
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}
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inline void trim(string& s)
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{
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	const char *ws = " \n";
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	string::size_type pos = s.find_last_not_of(ws);
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	if (pos != string::npos)
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	{
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		s.erase(pos + 1);
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		pos = s.find_first_not_of(ws);
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		if (pos != string::npos)
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			s.erase(0, pos);
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	}
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	else
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		s.erase(s.begin(), s.end());
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}
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#endif