| author | Radek Brich <radek.brich@devl.cz> | 
| Fri, 14 Dec 2007 10:34:31 +0100 | |
| branch | pyrit | 
| changeset 38 | 5d043eeb09d9 | 
| parent 34 | 28f6e8b9d5d1 | 
| child 40 | 929aad02c5f2 | 
| permissions | -rw-r--r-- | 
| 31 | 1 | Bugs | 
| 2 | ==== | |
| 3 | * concurrent read? (concurrent write should not occur) | |
| 4 | ||
| 5 | Future Plans | |
| 6 | ============ | |
| 11 
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
 Radek Brich <radek.brich@devl.cz> parents: 
7diff
changeset | 7 | * kd-tree: | 
| 
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
 Radek Brich <radek.brich@devl.cz> parents: 
7diff
changeset | 8 | - optimize structures | 
| 
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
 Radek Brich <radek.brich@devl.cz> parents: 
7diff
changeset | 9 | - optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection | 
| 19 
4e0955fca797
added Camera, currently w/o Python binding
 Radek Brich <radek.brich@devl.cz> parents: 
15diff
changeset | 10 | - save/load | 
| 31 | 11 | * uniform grid, octree | 
| 12 | * textures (3D procedural, pixmaps later) | |
| 28 
ffe83ca074f3
smooth triangles (aka Phong shading)
 Radek Brich <radek.brich@devl.cz> parents: 
21diff
changeset | 13 | * update Python binding: Camera, new classes | 
| 21 
79b516a3803d
naive color driven sub-sampling
 Radek Brich <radek.brich@devl.cz> parents: 
20diff
changeset | 14 | * namespace | 
| 32 
8af5c17d368b
new Raytracer option: oversampling
 Radek Brich <radek.brich@devl.cz> parents: 
31diff
changeset | 15 | * stochastic oversampling | 
| 34 
28f6e8b9d5d1
quaternion moved to extra header file
 Radek Brich <radek.brich@devl.cz> parents: 
32diff
changeset | 16 | * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant) | 
| 14 
fc18ac4833f2
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
 Radek Brich <radek.brich@devl.cz> parents: 
13diff
changeset | 17 | |
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 18 | New Classes? | 
| 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 19 | ============ | 
| 3 | 20 | |
| 21 | container.h -- Container | |
| 22 | kdtree.h -- KdTree | |
| 23 | shapes.h -- Triangle, Sphere | |
| 24 | scene.h -- Ray, Light, Camera, Scene | |
| 25 | material.h -- Material, Texture | |
| 26 | matrix.h -- Matrix | |
| 27 | vector.h -- Vector3 | |
| 28 | reader.h -- Reader, WavefrontReader | |
| 29 | ||
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 30 | KdTree top | 
| 3 | 31 | wf = new WavefrontReader() | 
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 32 | wf.setContainer(top) | 
| 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 33 | wf.setTransform(monkey_pos_matrix) | 
| 3 | 34 | wf.read("monkey.obj")
 | 
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 35 | // more transform&reads | 
| 3 | 36 | destroy wf | 
| 37 | ||
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 38 | top.optimize() -- i.e. build tree | 
| 3 | 39 | |
| 40 | Scene scene -- container with shapes, a camera and lights | |
| 41 | scene = new Scene() | |
| 7 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 Radek Brich <radek.brich@devl.cz> parents: 
6diff
changeset | 42 | scene.setTop(top) -- top object in hierarchy | 
| 20 
f22952603f29
new C++ demo: realtime.cc (real-time scene viewer using SDL)
 Radek Brich <radek.brich@devl.cz> parents: 
19diff
changeset | 43 | scene.setCamera(new Camera(eye, u, v, p)) | 
| 3 | 44 | scene.addLight(new PointLight(pos, color)) | 
| 45 | rt.setScene(scene) | |
| 46 | rt.render(w,h) | |
| 47 | ||
| 48 | ||
| 49 | constructors have zero or one parameter by default -- the object to copy data from | |
| 50 | more parameters -- the data (ray origin and direction) |