60
|
1 |
Import('objs')
|
|
2 |
|
|
3 |
env = Environment(CPPPATH = ['.','#include'])
|
|
4 |
|
|
5 |
import os
|
|
6 |
SDL_CCFLAGS = os.popen('sdl-config --cflags').read()
|
|
7 |
SDL_LDFLAGS = os.popen('sdl-config --libs').read()
|
|
8 |
sdlenv = env.Clone()
|
|
9 |
sdlenv.Append(LINKFLAGS=SDL_LDFLAGS, CCFLAGS=SDL_CCFLAGS)
|
|
10 |
|
|
11 |
image_obj = env.Object('image.c', CC="$CXX")
|
|
12 |
sdlenv.Program(['realtime.cc']+objs)
|
|
13 |
sdlenv.Program(['realtime_bunny.cc']+objs)
|
|
14 |
sdlenv.Program(['realtime_dragon.cc']+objs)
|
|
15 |
sdlenv.Program(['spheres_shadow.cc']+objs+image_obj, LIBS="png")
|
|
16 |
sdlenv.Program(['textures.cc']+objs+image_obj, LIBS="png")
|