src/kdtree.cc
author Radek Brich <radek.brich@devl.cz>
Thu, 22 Nov 2007 17:53:34 +0100
branchpyrit
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permissions -rw-r--r--
kd-tree: build algorithm - searching for all posible splits
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#include <algorithm>
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#include "kdtree.h"
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void Container::addShape(Shape* aShape)
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{
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	shapes.push_back(aShape);
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	if (shapes.size() == 0) {
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		/* initialize bounding box */
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		bbox = aShape->get_bbox();
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	} else {
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		/* adjust bounding box */
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		BBox shapebb = aShape->get_bbox();
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		if (shapebb.L.x < bbox.L.x)  bbox.L.x = shapebb.L.x;
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		if (shapebb.L.y < bbox.L.y)  bbox.L.y = shapebb.L.y;
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		if (shapebb.L.z < bbox.L.z)  bbox.L.z = shapebb.L.z;
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		if (shapebb.R.x > bbox.R.x)  bbox.R.x = shapebb.R.x;
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		if (shapebb.R.y > bbox.R.y)  bbox.R.y = shapebb.R.y;
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		if (shapebb.R.z > bbox.R.z)  bbox.R.z = shapebb.R.z;
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	}
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};
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void KdNode::subdivide(BBox bbox, int depth, int count)
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{
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	int axis;
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	float pos;
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	//if (stopcriterionmet()) return
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	// choose split axis
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	axis = 0;
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	if (bbox.R.y - bbox.L.y > bbox.R.x - bbox.L.x)
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		axis = 1;
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	if (bbox.R.z - bbox.L.z > bbox.R.y - bbox.L.y)
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		axis = 2;
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	// *** find optimal split position
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	SortableShapeList sslist(shapes, axis);
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	sort(sslist.begin(), sslist.end());
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	SplitList splitlist = SplitList();
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	SortableShapeList::iterator sh;
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	for (sh = sslist.begin(); sh != sslist.end(); sh++)
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	{
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		splitlist.push_back(SplitPos(sh->bbox.L.cell[axis]));
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		splitlist.push_back(SplitPos(sh->bbox.R.cell[axis]));
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	}
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	sort(splitlist.begin(), splitlist.end());
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	// find all posible splits
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	SplitList::iterator split;
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	int rest;
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	for (split = splitlist.begin(); split != splitlist.end(); split++)
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	{
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		for (sh = sslist.begin(), rest = sslist.size(); sh != sslist.end(); sh++, rest--)
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		{
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			if (sh->hasMark())
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				continue;
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			// if shape is on left side of split plane
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			if (sh->bbox.R.cell[axis] <= split->pos)
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			{
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				sh->setMark();
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				split->lnum++;
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			}
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			// if shape is completely contained in split plane
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			if (sh->bbox.L.cell[axis] == sh->bbox.R.cell[axis] == split->pos)
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			{
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				if (split->pos - bbox.L.cell[axis] < bbox.R.cell[axis] - split->pos)
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				{
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					// left subcell is smaller -> if not empty, put shape here
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					if (split->lnum)
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						split->lnum++;
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					else
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						split->rnum++;
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				} else {
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					// right subcell is smaller
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					if (split->rnum)
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						split->rnum++;
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					else
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						split->lnum++;
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				}
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			}
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			// if shape is on right side of split plane
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			if (sh->bbox.L.cell[axis] >= split->pos)
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			{
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				split->rnum += rest;
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				break;
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			}
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			// if shape occupies both sides of split plane
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			if (sh->bbox.L.cell[axis] < split->pos && sh->bbox.R.cell[axis] > split->pos)
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			{
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				split->lnum++;
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				split->rnum++;
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			}
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		}
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	}
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	// choose best split pos
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	// ... //
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	KdNode *children = new KdNode[2];
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	ShapeList::iterator shape;
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	for (shape = shapes.begin(); shape != shapes.end(); shape++)
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	{
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		if (((Triangle*)*shape)->A.cell[axis-1] < pos
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		|| ((Triangle*)*shape)->B.cell[axis-1] < pos
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		|| ((Triangle*)*shape)->C.cell[axis-1] < pos)
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			children[0].addShape(*shape);
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		if (((Triangle*)*shape)->A.cell[axis-1] >= pos
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		|| ((Triangle*)*shape)->B.cell[axis-1] >= pos
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		|| ((Triangle*)*shape)->C.cell[axis-1] >= pos)
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			children[1].addShape(*shape);
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	}
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	bbox.R[axis-1] = pos;
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	children[0].subdivide(bbox, depth+1, children[0].shapes.size());
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	bbox.L[axis-1] = pos;
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	children[1].subdivide(bbox, depth+1, children[1].shapes.size());
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}
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void KdTree::build()
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{
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	root = new KdNode();
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	root->shapes = shapes;
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	root->subdivide(bbox, 0, shapes.size());
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}