author | Radek Brich <radek.brich@devl.cz> |
Wed, 05 Dec 2007 18:54:23 +0100 | |
branch | pyrit |
changeset 24 | d0d76e8a5203 |
parent 21 | 79b516a3803d |
child 28 | ffe83ca074f3 |
permissions | -rw-r--r-- |
11
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
1 |
* kd-tree: |
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
2 |
- optimize structures |
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
3 |
- optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection |
19
4e0955fca797
added Camera, currently w/o Python binding
Radek Brich <radek.brich@devl.cz>
parents:
15
diff
changeset
|
4 |
- save/load |
4e0955fca797
added Camera, currently w/o Python binding
Radek Brich <radek.brich@devl.cz>
parents:
15
diff
changeset
|
5 |
* update Python binding, Camera, new classes |
13 | 6 |
* more complex demos |
20
f22952603f29
new C++ demo: realtime.cc (real-time scene viewer using SDL)
Radek Brich <radek.brich@devl.cz>
parents:
19
diff
changeset
|
7 |
* check/update triangle routines |
21
79b516a3803d
naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents:
20
diff
changeset
|
8 |
* namespace |
14
fc18ac4833f2
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
Radek Brich <radek.brich@devl.cz>
parents:
13
diff
changeset
|
9 |
|
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
10 |
New Classes? |
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
11 |
============ |
3 | 12 |
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13 |
container.h -- Container |
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14 |
kdtree.h -- KdTree |
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15 |
shapes.h -- Triangle, Sphere |
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16 |
scene.h -- Ray, Light, Camera, Scene |
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17 |
material.h -- Material, Texture |
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matrix.h -- Matrix |
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vector.h -- Vector3 |
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20 |
reader.h -- Reader, WavefrontReader |
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21 |
||
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
22 |
KdTree top |
3 | 23 |
wf = new WavefrontReader() |
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
24 |
wf.setContainer(top) |
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
25 |
wf.setTransform(monkey_pos_matrix) |
3 | 26 |
wf.read("monkey.obj") |
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
27 |
// more transform&reads |
3 | 28 |
destroy wf |
29 |
||
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
30 |
top.optimize() -- i.e. build tree |
3 | 31 |
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32 |
Scene scene -- container with shapes, a camera and lights |
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33 |
scene = new Scene() |
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7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
34 |
scene.setTop(top) -- top object in hierarchy |
20
f22952603f29
new C++ demo: realtime.cc (real-time scene viewer using SDL)
Radek Brich <radek.brich@devl.cz>
parents:
19
diff
changeset
|
35 |
scene.setCamera(new Camera(eye, u, v, p)) |
3 | 36 |
scene.addLight(new PointLight(pos, color)) |
37 |
rt.setScene(scene) |
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38 |
rt.render(w,h) |
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39 |
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40 |
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41 |
constructors have zero or one parameter by default -- the object to copy data from |
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42 |
more parameters -- the data (ray origin and direction) |