src/kdtree.cc
author Radek Brich <radek.brich@devl.cz>
Wed, 05 Dec 2007 18:54:23 +0100
branchpyrit
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parent 23 7e258561a690
child 25 b8232edee786
permissions -rw-r--r--
new C++ demo: realtime_dragon.cc class Container moved to its own source file (from kdtree.*) new directory for models and Makefile which downloads and prepares them fixed python module path in some forgotten demos ShapeList moved to scene.h
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#include <algorithm>
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#include <stack>
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#include "common.h"
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#include "kdtree.h"
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class SortableShape
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{
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public:
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	Shape *shape;
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	BBox bbox;
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	short axis;
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	short mark;
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	SortableShape(Shape *aShape, short &aAxis): shape(aShape), axis(aAxis), mark(0)
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		{ bbox = shape->get_bbox(); };
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	friend bool operator<(const SortableShape& a, const SortableShape& b)
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		{ return a.bbox.L.cell[a.axis] < b.bbox.L.cell[b.axis]; };
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	void setAxis(short aAxis) { axis = aAxis; };
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	void setMark() { mark = 1; };
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	short hasMark() { return mark; };
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};
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class SortableShapeList: public vector<SortableShape>
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{
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public:
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	SortableShapeList(ShapeList *shapes, short axis)
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	{
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		ShapeList::iterator shape;
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		for (shape = shapes->begin(); shape != shapes->end(); shape++)
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			push_back(SortableShape(*shape, axis));
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	};
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};
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class SplitPos
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{
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public:
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	Float pos;
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	int lnum, rnum;
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	SplitPos(): pos(0.0), lnum(0), rnum(0) {};
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	SplitPos(Float &aPos): pos(aPos), lnum(0), rnum(0) {};
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	friend bool operator<(const SplitPos& a, const SplitPos& b)
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		{ return a.pos < b.pos; };
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	friend bool operator==(const SplitPos& a, const SplitPos& b)
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		{ return a.pos == b.pos; };
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};
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class SplitList: public vector<SplitPos>
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{
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};
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// stack element for kd-tree traversal
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class StackElem
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{
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public:
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	KdNode* node; /* pointer to far child */
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	Float t; /* the entry/exit signed distance */
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	Vector3 pb; /* the coordinates of entry/exit point */
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	StackElem(KdNode *anode, const Float &at, const Vector3 &apb):
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		node(anode), t(at), pb(apb) {};
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};
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// ----------------------------------------
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KdNode::~KdNode()
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{
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	if (isLeaf())
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		delete shapes;
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	else
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		delete[] children;
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}
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void KdNode::subdivide(BBox bbox, int maxdepth)
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{
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	if (maxdepth <= 0 || shapes->size() <= 2)
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	{
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		setLeaf();
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		return;
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	}
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	// choose split axis
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	axis = 0;
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	if (bbox.h() > bbox.w() && bbox.h() > bbox.d())
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		axis = 1;
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	if (bbox.d() > bbox.w() && bbox.d() > bbox.h())
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		axis = 2;
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	// *** find optimal split position
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	SortableShapeList sslist(shapes, axis);
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	sort(sslist.begin(), sslist.end());
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	SplitList splitlist;
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	SortableShapeList::iterator sh;
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	for (sh = sslist.begin(); sh != sslist.end(); sh++)
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	{
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		splitlist.push_back(SplitPos(sh->bbox.L.cell[axis]));
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		splitlist.push_back(SplitPos(sh->bbox.H.cell[axis]));
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	}
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	sort(splitlist.begin(), splitlist.end());
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	// remove duplicate splits
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	splitlist.resize(unique(splitlist.begin(), splitlist.end()) - splitlist.begin());
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	// find all posible splits
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	SplitList::iterator spl;
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	int rest;
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	for (spl = splitlist.begin(); spl != splitlist.end(); spl++)
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	{
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		for (sh = sslist.begin(), rest = sslist.size(); sh != sslist.end(); sh++, rest--)
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		{
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			if (sh->hasMark())
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			{
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				spl->lnum++;
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				continue;
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			}
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			// if shape is completely contained in split plane
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			if (spl->pos == sh->bbox.L.cell[axis] == sh->bbox.H.cell[axis])
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			{
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				if (spl->pos - bbox.L.cell[axis] < bbox.H.cell[axis] - spl->pos)
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				{
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					// left subcell is smaller -> if not empty, put shape here
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					if (spl->lnum)
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						spl->lnum++;
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					else
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						spl->rnum++;
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				} else {
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					// right subcell is smaller
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					if (spl->rnum)
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						spl->rnum++;
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					else
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						spl->lnum++;
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				}
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				sh->setMark();
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			} else
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			// if shape is on left side of split plane
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			if (sh->bbox.H.cell[axis] <= spl->pos)
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			{
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				spl->lnum++;
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				sh->setMark();
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			} else
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			// if shape occupies both sides of split plane
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			if (sh->bbox.L.cell[axis] < spl->pos && sh->bbox.H.cell[axis] > spl->pos)
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			{
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				spl->lnum++;
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				spl->rnum++;
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			} else
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			// if shape is on right side of split plane
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			if (sh->bbox.L.cell[axis] >= spl->pos)
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			{
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				spl->rnum += rest;
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				break;
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			}
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		}
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	}
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	// choose best split pos
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	const Float K = 1.4; // constant, K = cost of traversal / cost of ray-triangle intersection
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	Float SAV = 2*(bbox.w()*bbox.h() + bbox.w()*bbox.d() + bbox.h()*bbox.d()); // surface area of node
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	Float cost = SAV * (K + shapes->size()); // initial cost = non-split cost
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	bool leaf = true;
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	BBox lbb = bbox;
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	BBox rbb = bbox;
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	for (spl = splitlist.begin(); spl != splitlist.end(); spl++)
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	{
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		// calculate SAH cost of this split
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		lbb.H.cell[axis] = spl->pos;
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		rbb.L.cell[axis] = spl->pos;
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		Float SAL = 2*(lbb.w()*lbb.h() + lbb.w()*lbb.d() + lbb.h()*lbb.d());
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		Float SAR = 2*(rbb.w()*rbb.h() + rbb.w()*rbb.d() + rbb.h()*rbb.d());
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		Float splitcost = K + SAL/SAV*(K+spl->lnum) + SAR/SAV*(K+spl->rnum);
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		if (splitcost < cost)
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		{
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			leaf = false;
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			cost = splitcost;
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			split = spl->pos;
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		}
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	}
0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
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	if (leaf)
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	{
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		setLeaf();
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		return;
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	}
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#if 0
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// export kd-tree as .obj for visualization
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// this would be hard to reconstruct later
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	static ofstream F("kdtree.obj");
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	Vector3 v;
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	static int f=0;
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	v.cell[axis] = splitpos->pos;
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   193
	v.cell[(axis+1)%3] = bbox.L.cell[(axis+1)%3];
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   194
	v.cell[(axis+2)%3] = bbox.L.cell[(axis+2)%3];
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   195
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   196
	v.cell[(axis+1)%3] = bbox.L.cell[(axis+1)%3];
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   197
	v.cell[(axis+2)%3] = bbox.H.cell[(axis+2)%3];
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   198
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   199
	v.cell[(axis+1)%3] = bbox.H.cell[(axis+1)%3];
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   200
	v.cell[(axis+2)%3] = bbox.H.cell[(axis+2)%3];
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   201
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   202
	v.cell[(axis+1)%3] = bbox.H.cell[(axis+1)%3];
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   203
	v.cell[(axis+2)%3] = bbox.L.cell[(axis+2)%3];
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   204
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   205
	F << "f " << f+1 << " " << f+2 << " " << f+3 << " " << f+4 << endl;
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   206
	f += 4;
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   207
#endif
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   208
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   209
	// split this node
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   210
	delete shapes;
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   211
	children = new KdNode[2];
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   212
	int state = 0;
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	for (sh = sslist.begin(); sh != sslist.end(); sh++)
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   214
	{
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   215
		// if shape is on left side of split plane
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   216
		if (state == 1)
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   217
		{ // only right
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			children[1].addShape(sh->shape);
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   219
			continue;
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   220
		}
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   221
		if (state == 0)
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   222
		{
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   223
			if (sh->bbox.H.cell[axis] < split)
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   224
			{ // left
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				children[0].addShape(sh->shape);
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   226
			} else
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   227
			if (sh->bbox.H.cell[axis] > split)
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   228
			{
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   229
				if (sh->bbox.L.cell[axis] < split)
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   230
				{ // both
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					children[0].addShape(sh->shape);
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   232
					children[1].addShape(sh->shape);
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   233
				} else
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   234
				{ // right
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					children[1].addShape(sh->shape);
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					state = 1;
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				}
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			} else
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			{ // H == split
9
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				if (sh->bbox.L.cell[axis] < split)
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				{ // left
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					children[0].addShape(sh->shape);
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   243
				} else
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				{ // contained
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					if (split - bbox.L.cell[axis] < bbox.H.cell[axis] - split)
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					{
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						// left subcell is smaller -> if not empty, put shape here
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						if (children[0].shapes->size())
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							children[0].addShape(sh->shape);
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						else
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							children[1].addShape(sh->shape);
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					} else {
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						// right subcell is smaller
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						if (children[1].shapes->size())
9
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							children[1].addShape(sh->shape);
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						else
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							children[0].addShape(sh->shape);
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					}
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				}
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			}
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		}
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	}
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	lbb.H.cell[axis] = split;
9
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	rbb.L.cell[axis] = split;
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   266
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	children[0].subdivide(lbb, maxdepth-1);
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	children[1].subdivide(rbb, maxdepth-1);
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}
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void KdTree::build()
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{
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	infomsg("* building kd-tree\n");
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	root = new KdNode();
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	ShapeList::iterator shape;
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	for (shape = shapes.begin(); shape != shapes.end(); shape++)
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		root->addShape(*shape);
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	root->subdivide(bbox, max_depth);
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	built = true;
0
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}
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12
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/* algorithm by Vlastimil Havran, Heuristic Ray Shooting Algorithms, appendix C */
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   283
Shape *KdTree::nearest_intersection(const Shape *origin_shape, const Ray &ray,
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   284
	Float &nearest_distance)
12
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{
22
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   286
	Float a, b; /* entry/exit signed distance */
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   287
	Float t;    /* signed distance to the splitting plane */
12
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	/* if we have no tree, fall back to naive test */
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   290
	if (!built)
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   291
		return Container::nearest_intersection(origin_shape, ray, nearest_distance);
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   292
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	if (!bbox.intersect(ray, a, b))
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   294
		return NULL;
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   295
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   296
	/* pointers to the far child node and current node */
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   297
	KdNode *farchild, *node;
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   298
	node = root; /* start from the kd-tree root node */
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   299
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   300
	/* std vector is much faster than stack */
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   301
	vector<StackElem*> st;
12
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   302
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   303
	StackElem *enPt = new StackElem(NULL, a,
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   304
		/* distinguish between internal and external origin of a ray*/
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   305
		a >= 0.0 ?
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   306
			ray.o + ray.dir * a : /* external */
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   307
			ray.o);               /* internal */
12
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   308
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   309
	/* setup initial exit point in the stack */
21
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   310
	StackElem *exPt = new StackElem(NULL, b, ray.o + ray.dir * b);
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   311
	st.push_back(exPt);
12
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   312
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   313
	/* loop, traverse through the whole kd-tree, until an object is intersected or ray leaves the scene */
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   314
	while (node)
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   315
	{
21
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   316
		exPt = st.back();
12
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   317
		/* loop until a leaf is found */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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   318
		while (!node->isLeaf())
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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   319
		{
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   320
			/* retrieve position of splitting plane */
22
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diff changeset
   321
			Float splitVal = node->getSplit();
12
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   322
			short axis = node->getAxis();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   323
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   324
			if (enPt->pb[axis] <= splitVal)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   325
			{
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diff changeset
   326
				if (exPt->pb[axis] <= splitVal)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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   327
				{ /* case N1, N2, N3, P5, Z2, and Z3 */
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   328
					node = node->getLeftChild();
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   329
					continue;
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diff changeset
   330
				}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   331
				if (exPt->pb[axis] == splitVal)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   332
				{ /* case Z1 */
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diff changeset
   333
					node = node->getRightChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   334
					continue;
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diff changeset
   335
				}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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diff changeset
   336
				/* case N4 */
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   337
				farchild = node->getRightChild();
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diff changeset
   338
				node = node->getLeftChild();
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diff changeset
   339
			}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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   340
			else
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   341
			{ /* (enPt->pb[axis] > splitVal) */
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diff changeset
   342
				if (splitVal < exPt->pb[axis])
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
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   343
				{
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   344
					/* case P1, P2, P3, and N5 */
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   345
					node = node->getRightChild();
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   346
					continue;
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diff changeset
   347
				}
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   348
				/* case P4*/
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   349
				farchild = node->getLeftChild();
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   350
				node = node->getRightChild();
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diff changeset
   351
			}
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diff changeset
   352
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   353
			/* case P4 or N4 . . . traverse both children */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   354
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   355
			/* signed distance to the splitting plane */
15
a0a3e334744f C++ demos: prepare infrastructure, add spheres_shadow.cc
Radek Brich <radek.brich@devl.cz>
parents: 14
diff changeset
   356
			t = (splitVal - ray.o.cell[axis]) / ray.dir.cell[axis];
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   357
16
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   358
			/* setup the new exit point and push it onto stack */
21
79b516a3803d naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents: 20
diff changeset
   359
			exPt = new StackElem(farchild, t, Vector3());
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   360
			exPt->pb[axis] = splitVal;
15
a0a3e334744f C++ demos: prepare infrastructure, add spheres_shadow.cc
Radek Brich <radek.brich@devl.cz>
parents: 14
diff changeset
   361
			exPt->pb[(axis+1)%3] = ray.o.cell[(axis+1)%3] + t * ray.dir.cell[(axis+1)%3];
a0a3e334744f C++ demos: prepare infrastructure, add spheres_shadow.cc
Radek Brich <radek.brich@devl.cz>
parents: 14
diff changeset
   362
			exPt->pb[(axis+2)%3] = ray.o.cell[(axis+2)%3] + t * ray.dir.cell[(axis+2)%3];
21
79b516a3803d naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents: 20
diff changeset
   363
			st.push_back(exPt);
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   364
		} /* while */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   365
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   366
		/* current node is the leaf . . . empty or full */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   367
		/* "intersect ray with each object in the object list, discarding "
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   368
		"those lying before stack[enPt].t or farther than stack[exPt].t" */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   369
		Shape *nearest_shape = NULL;
22
76b7bd51d64a new make infrastructure
Radek Brich <radek.brich@devl.cz>
parents: 21
diff changeset
   370
		Float dist = exPt->t;
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   371
		ShapeList::iterator shape;
15
a0a3e334744f C++ demos: prepare infrastructure, add spheres_shadow.cc
Radek Brich <radek.brich@devl.cz>
parents: 14
diff changeset
   372
		for (shape = node->shapes->begin(); shape != node->shapes->end(); shape++)
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   373
			if (*shape != origin_shape && (*shape)->intersect(ray, dist)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   374
			&& dist >= enPt->t)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   375
				nearest_shape = *shape;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   376
16
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   377
		delete enPt;
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   378
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   379
		if (nearest_shape)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   380
		{
16
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   381
			while (!st.empty())
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   382
			{
21
79b516a3803d naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents: 20
diff changeset
   383
				delete st.back();
79b516a3803d naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents: 20
diff changeset
   384
				st.pop_back();
16
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   385
			}
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   386
			nearest_distance = dist;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   387
			return nearest_shape;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   388
		}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   389
16
20bceb605f48 add Raytracer::setThreads()
Radek Brich <radek.brich@devl.cz>
parents: 15
diff changeset
   390
		enPt = exPt;
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   391
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   392
		/* retrieve the pointer to the next node, it is possible that ray traversal terminates */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   393
		node = enPt->node;
21
79b516a3803d naive color driven sub-sampling
Radek Brich <radek.brich@devl.cz>
parents: 20
diff changeset
   394
		st.pop_back();
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   395
	} /* while */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   396
14
fc18ac4833f2 replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
Radek Brich <radek.brich@devl.cz>
parents: 13
diff changeset
   397
	delete enPt;
fc18ac4833f2 replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
Radek Brich <radek.brich@devl.cz>
parents: 13
diff changeset
   398
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   399
	/* ray leaves the scene */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   400
	return NULL;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   401
}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   402
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   403
// this should save whole kd-tree with triangles distributed into leaves
10
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   404
void KdTree::save(ostream &str, KdNode *node)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   405
{
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   406
	if (!built)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   407
		return;
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   408
	if (node == NULL)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   409
		node = root;
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   410
	if (node->isLeaf())
15
a0a3e334744f C++ demos: prepare infrastructure, add spheres_shadow.cc
Radek Brich <radek.brich@devl.cz>
parents: 14
diff changeset
   411
		str << "(leaf: " << node->shapes->size() << " shapes)";
10
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   412
	else
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   413
	{
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   414
		str << "(split " << (char)('x'+node->getAxis()) << " at " << node->getSplit() << "; L=";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   415
		save(str, node->getLeftChild());
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   416
		str << "; R=";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   417
		save(str, node->getRightChild());
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   418
		str << ";)";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   419
	}
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   420
}
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   421
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   422
// load kd-tree from file/stream
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   423
void KdTree::load(istream &str, KdNode *node)
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   424
{
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   425
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   426
}