src/kdtree.cc
author Radek Brich <radek.brich@devl.cz>
Sat, 24 Nov 2007 21:55:41 +0100
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kd-tree: traversal algorithm (KdTree::nearest_intersection)
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#include <algorithm>
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#include <stack>
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#include "kdtree.h"
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class SortableShape
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{
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public:
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	Shape *shape;
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	BBox bbox;
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	short axis;
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	short mark;
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	SortableShape(Shape *aShape, short &aAxis): shape(aShape), axis(aAxis), mark(0)
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		{ bbox = shape->get_bbox(); };
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	friend bool operator<(const SortableShape& a, const SortableShape& b)
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		{ return a.bbox.L.cell[a.axis] < b.bbox.L.cell[b.axis]; };
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	void setAxis(short aAxis) { axis = aAxis; };
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	void setMark() { mark = 1; };
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	short hasMark() { return mark; };
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};
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class SortableShapeList: public vector<SortableShape>
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{
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public:
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	SortableShapeList(ShapeList &shapes, short axis)
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	{
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		ShapeList::iterator shape;
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		for (shape = shapes.begin(); shape != shapes.end(); shape++)
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			push_back(SortableShape(*shape, axis));
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	};
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};
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class SplitPos
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{
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public:
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	float pos;
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	int lnum, rnum;
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	SplitPos(): pos(0.0), lnum(0), rnum(0) {};
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	SplitPos(float &aPos): pos(aPos), lnum(0), rnum(0) {};
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	friend bool operator<(const SplitPos& a, const SplitPos& b)
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		{ return a.pos < b.pos; };
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	friend bool operator==(const SplitPos& a, const SplitPos& b)
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		{ return a.pos == b.pos; };
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};
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class SplitList: public vector<SplitPos>
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{
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};
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// stack element for kd-tree traversal
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struct StackElem
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{
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	KdNode* node; /* pointer to far child */
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	float t; /* the entry/exit signed distance */
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	Vector3 pb; /* the coordinates of entry/exit point */
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};
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// ----------------------------------------
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void Container::addShape(Shape* aShape)
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{
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	shapes.push_back(aShape);
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	if (shapes.size() == 0) {
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		/* initialize bounding box */
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		bbox = aShape->get_bbox();
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	} else {
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		/* adjust bounding box */
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		BBox shapebb = aShape->get_bbox();
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		if (shapebb.L.x < bbox.L.x)  bbox.L.x = shapebb.L.x;
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		if (shapebb.L.y < bbox.L.y)  bbox.L.y = shapebb.L.y;
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		if (shapebb.L.z < bbox.L.z)  bbox.L.z = shapebb.L.z;
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		if (shapebb.R.x > bbox.R.x)  bbox.R.x = shapebb.R.x;
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		if (shapebb.R.y > bbox.R.y)  bbox.R.y = shapebb.R.y;
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		if (shapebb.R.z > bbox.R.z)  bbox.R.z = shapebb.R.z;
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	}
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};
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Shape *Container::nearest_intersection(const Shape *origin_shape, const Ray &ray,
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	float &nearest_distance)
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{
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	Shape *nearest_shape = NULL;
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	ShapeList::iterator shape;
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	for (shape = shapes.begin(); shape != shapes.end(); shape++)
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		if (*shape != origin_shape && (*shape)->intersect(ray, nearest_distance))
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			nearest_shape = *shape;
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	return nearest_shape;
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}
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void KdNode::subdivide(BBox bbox, int depth)
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{
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	if (depth >= 10 || shapes.size() <= 2)
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	{
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		leaf = true;
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		return;
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	}
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	// choose split axis
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	axis = 0;
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	if (bbox.h() > bbox.w() && bbox.h() > bbox.d())
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		axis = 1;
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	if (bbox.d() > bbox.w() && bbox.d() > bbox.h())
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		axis = 2;
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	// *** find optimal split position
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	SortableShapeList sslist(shapes, axis);
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	sort(sslist.begin(), sslist.end());
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	SplitList splitlist;
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	SortableShapeList::iterator sh;
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	for (sh = sslist.begin(); sh != sslist.end(); sh++)
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	{
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		splitlist.push_back(SplitPos(sh->bbox.L.cell[axis]));
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		splitlist.push_back(SplitPos(sh->bbox.R.cell[axis]));
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	}
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	sort(splitlist.begin(), splitlist.end());
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	// remove duplicate splits
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	splitlist.resize(unique(splitlist.begin(), splitlist.end()) - splitlist.begin());
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	// find all posible splits
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	SplitList::iterator spl;
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	int rest;
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	for (spl = splitlist.begin(); spl != splitlist.end(); spl++)
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	{
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		for (sh = sslist.begin(), rest = sslist.size(); sh != sslist.end(); sh++, rest--)
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		{
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			if (sh->hasMark())
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			{
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				spl->lnum++;
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				continue;
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			}
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			// if shape is completely contained in split plane
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			if (spl->pos == sh->bbox.L.cell[axis] == sh->bbox.R.cell[axis])
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			{
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				if (spl->pos - bbox.L.cell[axis] < bbox.R.cell[axis] - spl->pos)
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				{
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					// left subcell is smaller -> if not empty, put shape here
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					if (spl->lnum)
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						spl->lnum++;
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					else
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						spl->rnum++;
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				} else {
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					// right subcell is smaller
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					if (spl->rnum)
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						spl->rnum++;
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					else
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						spl->lnum++;
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				}
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				sh->setMark();
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			} else
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			// if shape is on left side of split plane
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			if (sh->bbox.R.cell[axis] <= spl->pos)
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			{
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				spl->lnum++;
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				sh->setMark();
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			} else
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			// if shape occupies both sides of split plane
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			if (sh->bbox.L.cell[axis] < spl->pos && sh->bbox.R.cell[axis] > spl->pos)
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			{
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				spl->lnum++;
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				spl->rnum++;
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			} else
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			// if shape is on right side of split plane
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			if (sh->bbox.L.cell[axis] >= spl->pos)
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			{
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				spl->rnum += rest;
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				break;
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			}
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		}
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	}
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	// choose best split pos
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	const float K = 1.4; // constant, K = cost of traversal / cost of ray-triangle intersection
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	float SAV = 2*(bbox.w()*bbox.h() + bbox.w()*bbox.d() + bbox.h()*bbox.d()); // surface area of node
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	float cost = SAV * (K + shapes.size()); // initial cost = non-split cost
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	SplitPos *splitpos = NULL;
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	leaf = true;
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	BBox lbb = bbox;
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	BBox rbb = bbox;
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	for (spl = splitlist.begin(); spl != splitlist.end(); spl++)
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	{
9
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		// calculate SAH cost of this split
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		lbb.R.cell[axis] = spl->pos;
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		rbb.L.cell[axis] = spl->pos;
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		float SAL = 2*(lbb.w()*lbb.h() + lbb.w()*lbb.d() + lbb.h()*lbb.d());
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		float SAR = 2*(rbb.w()*rbb.h() + rbb.w()*rbb.d() + rbb.h()*rbb.d());
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		float splitcost = K + SAL/SAV*(K+spl->lnum) + SAR/SAV*(K+spl->rnum);
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		if (splitcost < cost)
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   191
		{
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			leaf = false;
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			cost = splitcost;
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   194
			splitpos = &*spl;
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   195
		}
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   196
	}
0
3547b885df7e initial commit, raytracer source as written year ago and unchanged since 2007-03-25
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	if (leaf)
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		return;
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#if 1
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// export kd-tree as .obj for visualization
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   203
// this would be hard to reconstruct later
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	static ofstream F("kdtree.obj");
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	Vector3 v;
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	static int f=0;
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	v.cell[axis] = splitpos->pos;
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	v.cell[(axis+1)%3] = bbox.L.cell[(axis+1)%3];
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	v.cell[(axis+2)%3] = bbox.L.cell[(axis+2)%3];
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	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   211
	v.cell[(axis+1)%3] = bbox.L.cell[(axis+1)%3];
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   212
	v.cell[(axis+2)%3] = bbox.R.cell[(axis+2)%3];
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   213
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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	v.cell[(axis+1)%3] = bbox.R.cell[(axis+1)%3];
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   215
	v.cell[(axis+2)%3] = bbox.R.cell[(axis+2)%3];
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   216
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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	v.cell[(axis+1)%3] = bbox.R.cell[(axis+1)%3];
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	v.cell[(axis+2)%3] = bbox.L.cell[(axis+2)%3];
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   219
	F << "v " << v.x << " " << v.y << " " << v.z << endl;
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   220
	F << "f " << f+1 << " " << f+2 << " " << f+3 << " " << f+4 << endl;
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   221
	f += 4;
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   222
#endif
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	split = splitpos->pos;
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	float lnum = splitpos->lnum;
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	float rnum = splitpos->rnum;
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9
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	// split this node
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	children = new KdNode[2];
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	int state = 0;
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	for (sh = sslist.begin(); sh != sslist.end(); sh++)
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	{
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		// if shape is on left side of split plane
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		if (state == 1)
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		{ // only right
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			children[1].addShape(sh->shape);
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			continue;
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		}
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		if (state == 0)
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		{
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			if (sh->bbox.R.cell[axis] < split)
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			{ // left
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				children[0].addShape(sh->shape);
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			} else
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			if (sh->bbox.R.cell[axis] > split)
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			{
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				if (sh->bbox.L.cell[axis] < split)
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				{ // both
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					children[0].addShape(sh->shape);
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					children[1].addShape(sh->shape);
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   251
				} else
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				{ // right
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					children[1].addShape(sh->shape);
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					state = 1;
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				}
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			} else
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			{ // R == split
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				if (sh->bbox.L.cell[axis] < split)
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				{ // left
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					children[0].addShape(sh->shape);
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   261
				} else
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				{ // contained
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					if (split - bbox.L.cell[axis] < bbox.R.cell[axis] - split)
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					{
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						// left subcell is smaller -> if not empty, put shape here
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						if (lnum)
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							children[0].addShape(sh->shape);
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						else
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							children[1].addShape(sh->shape);
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					} else {
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						// right subcell is smaller
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						if (rnum)
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							children[1].addShape(sh->shape);
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						else
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							children[0].addShape(sh->shape);
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   276
					}
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				}
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			}
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		}
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	}
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	lbb.R.cell[axis] = split;
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	rbb.L.cell[axis] = split;
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	children[0].subdivide(lbb, depth+1);
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   286
	children[1].subdivide(rbb, depth+1);
0
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}
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   288
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
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   289
void KdTree::build()
0
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{
7
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   291
	root = new KdNode();
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   292
	root->shapes = shapes;
9
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   293
	root->subdivide(bbox, 0);
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   294
	built = true;
0
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}
10
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   296
12
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   297
/* algorithm by Vlastimil Havran, Heuristic Ray Shooting Algorithms, appendix C */
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   298
Shape *KdTree::nearest_intersection(const Shape *origin_shape, const Ray &ray,
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	float &nearest_distance)
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   300
{
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   301
	float a, b; /* entry/exit signed distance */
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   302
	float t;    /* signed distance to the splitting plane */
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   303
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   304
	/* if we have no tree, fall back to naive test */
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   305
	if (!built)
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   306
		return Container::nearest_intersection(origin_shape, ray, nearest_distance);
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   307
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   308
	if (!bbox.intersect(ray, a, b))
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   309
		return NULL;
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   310
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   311
	stack<StackElem*> st;
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   312
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   313
	/* pointers to the far child node and current node */
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   314
	KdNode *farchild, *node;
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   315
	node = root; /* start from the kd-tree root node */
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   316
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   317
	StackElem *enPt = new StackElem();
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   318
	enPt->t = a; /* set the signed distance */
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   319
	enPt->node = NULL;
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   320
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   321
	/* distinguish between internal and external origin */
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   322
	if (a >= 0.0) /* a ray with external origin */
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   323
		enPt->pb = ray.a + ray.dir * a;
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   324
	else /* a ray with internal origin */
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   325
		enPt->pb = ray.a;
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diff changeset
   326
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   327
	/* setup initial exit point in the stack */
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   328
	StackElem *exPt = new StackElem();
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   329
	exPt->t = b;
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   330
	exPt->pb = ray.a + ray.dir * b;
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   331
	exPt->node = NULL; /* set termination flag */
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   332
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   333
	st.push(enPt);
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diff changeset
   334
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   335
	/* loop, traverse through the whole kd-tree, until an object is intersected or ray leaves the scene */
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   336
	while (node)
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   337
	{
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   338
		/* loop until a leaf is found */
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   339
		while (!node->isLeaf())
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   340
		{
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   341
			/* retrieve position of splitting plane */
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   342
			float splitVal = node->getSplit();
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   343
			short axis = node->getAxis();
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   344
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   345
			if (enPt->pb[axis] <= splitVal)
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   346
			{
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   347
				if (exPt->pb[axis] <= splitVal)
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   348
				{ /* case N1, N2, N3, P5, Z2, and Z3 */
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   349
					node = node->getLeftChild();
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   350
					continue;
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   351
				}
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   352
				if (exPt->pb[axis] == splitVal)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   353
				{ /* case Z1 */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   354
					node = node->getRightChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   355
					continue;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   356
				}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   357
				/* case N4 */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   358
				farchild = node->getRightChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   359
				node = node->getLeftChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   360
			}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   361
			else
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   362
			{ /* (enPt->pb[axis] > splitVal) */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   363
				if (splitVal < exPt->pb[axis])
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   364
				{
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   365
					/* case P1, P2, P3, and N5 */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   366
					node = node->getRightChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   367
					continue;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   368
				}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   369
				/* case P4*/
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   370
				farchild = node->getLeftChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   371
				node = node->getRightChild();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   372
			}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   373
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   374
			/* case P4 or N4 . . . traverse both children */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   375
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   376
			/* signed distance to the splitting plane */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   377
			t = (splitVal - ray.a.cell[axis]) / ray.dir.cell[axis];
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   378
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   379
			/* setup the new exit point */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   380
			st.push(exPt);
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   381
			exPt = new StackElem();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   382
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   383
			/* push values onto the stack */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   384
			exPt->t = t;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   385
			exPt->node = farchild;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   386
			exPt->pb[axis] = splitVal;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   387
			exPt->pb[(axis+1)%3] = ray.a.cell[(axis+1)%3] + t * ray.dir.cell[(axis+1)%3];
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   388
			exPt->pb[(axis+2)%3] = ray.a.cell[(axis+2)%3] + t * ray.dir.cell[(axis+2)%3];
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   389
		} /* while */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   390
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   391
		/* current node is the leaf . . . empty or full */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   392
		/* "intersect ray with each object in the object list, discarding "
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   393
		"those lying before stack[enPt].t or farther than stack[exPt].t" */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   394
		Shape *nearest_shape = NULL;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   395
		float dist = exPt->t;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   396
		ShapeList::iterator shape;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   397
		for (shape = node->shapes.begin(); shape != node->shapes.end(); shape++)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   398
			if (*shape != origin_shape && (*shape)->intersect(ray, dist)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   399
			&& dist >= enPt->t)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   400
				nearest_shape = *shape;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   401
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   402
		if (nearest_shape)
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   403
		{
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   404
			nearest_distance = dist;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   405
			return nearest_shape;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   406
		}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   407
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   408
		/* pop from the stack */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   409
		enPt = exPt; /* the signed distance intervals are adjacent */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   410
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   411
		/* retrieve the pointer to the next node, it is possible that ray traversal terminates */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   412
		node = enPt->node;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   413
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   414
		// pop
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   415
		exPt = st.top();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   416
		st.pop();
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   417
	} /* while */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   418
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   419
	/* ray leaves the scene */
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   420
	return NULL;
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   421
}
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   422
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   423
// this should save whole kd-tree with triangles distributed into leaves
10
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   424
void KdTree::save(ostream &str, KdNode *node)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   425
{
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   426
	if (!built)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   427
		return;
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   428
	if (node == NULL)
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   429
		node = root;
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   430
	if (node->isLeaf())
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   431
		str << "(leaf: " << node->shapes.size() << " shapes)";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   432
	else
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   433
	{
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   434
		str << "(split " << (char)('x'+node->getAxis()) << " at " << node->getSplit() << "; L=";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   435
		save(str, node->getLeftChild());
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   436
		str << "; R=";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   437
		save(str, node->getRightChild());
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   438
		str << ";)";
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   439
	}
f9fad94cd0cc kd-tree: build algorithm tested and fixed
Radek Brich <radek.brich@devl.cz>
parents: 9
diff changeset
   440
}
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   441
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   442
// load kd-tree from file/stream
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   443
void KdTree::load(istream &str, KdNode *node)
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   444
{
12
f4fcabf05785 kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents: 11
diff changeset
   445
11
4d192e13ee84 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents: 10
diff changeset
   446
}