author | Radek Brich <radek.brich@devl.cz> |
Sat, 24 Nov 2007 23:55:54 +0100 | |
branch | pyrit |
changeset 13 | fbd1d2f7d94e |
parent 12 | f4fcabf05785 |
child 14 | fc18ac4833f2 |
permissions | -rw-r--r-- |
11
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
1 |
* kd-tree: |
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
2 |
- optimize structures |
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
3 |
- optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection |
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
4 |
* transforms, camera |
11
4d192e13ee84
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
Radek Brich <radek.brich@devl.cz>
parents:
7
diff
changeset
|
5 |
* update Python binding, new classes |
12
f4fcabf05785
kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents:
11
diff
changeset
|
6 |
* rename: |
f4fcabf05785
kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents:
11
diff
changeset
|
7 |
- Ray.a -> Ray.o or Ray.origin |
f4fcabf05785
kd-tree: traversal algorithm (KdTree::nearest_intersection)
Radek Brich <radek.brich@devl.cz>
parents:
11
diff
changeset
|
8 |
- BBox.R -> H |
13 | 9 |
* C++ demos |
10 |
* more complex demos |
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3 | 11 |
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7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
12 |
New Classes? |
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
13 |
============ |
3 | 14 |
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15 |
container.h -- Container |
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kdtree.h -- KdTree |
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shapes.h -- Triangle, Sphere |
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scene.h -- Ray, Light, Camera, Scene |
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material.h -- Material, Texture |
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matrix.h -- Matrix |
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vector.h -- Vector3 |
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reader.h -- Reader, WavefrontReader |
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23 |
||
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
24 |
KdTree top |
3 | 25 |
wf = new WavefrontReader() |
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
26 |
wf.setContainer(top) |
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
27 |
wf.setTransform(monkey_pos_matrix) |
3 | 28 |
wf.read("monkey.obj") |
7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
29 |
// more transform&reads |
3 | 30 |
destroy wf |
31 |
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7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
32 |
top.optimize() -- i.e. build tree |
3 | 33 |
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34 |
Scene scene -- container with shapes, a camera and lights |
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scene = new Scene() |
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7
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
Radek Brich <radek.brich@devl.cz>
parents:
6
diff
changeset
|
36 |
scene.setTop(top) -- top object in hierarchy |
3 | 37 |
scene.setCamera(new Camera(pos, dir, angle)) |
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scene.addLight(new PointLight(pos, color)) |
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rt.setScene(scene) |
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rt.render(w,h) |
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constructors have zero or one parameter by default -- the object to copy data from |
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more parameters -- the data (ray origin and direction) |