equal
deleted
inserted
replaced
11 * uniform grid, octree |
11 * uniform grid, octree |
12 * textures (3D procedural, pixmaps later) |
12 * textures (3D procedural, pixmaps later) |
13 * update Python binding: Camera, new classes |
13 * update Python binding: Camera, new classes |
14 * namespace |
14 * namespace |
15 * stochastic oversampling |
15 * stochastic oversampling |
|
16 * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant) |
16 |
17 |
17 New Classes? |
18 New Classes? |
18 ============ |
19 ============ |
19 |
20 |
20 container.h -- Container |
21 container.h -- Container |