7 from plyreader import LoadStanfordPlyFile |
7 from plyreader import LoadStanfordPlyFile |
8 import Image |
8 import Image |
9 |
9 |
10 rt = Raytracer() |
10 rt = Raytracer() |
11 mat = Material(colour=(0.9, 0.9, 0.9)) |
11 mat = Material(colour=(0.9, 0.9, 0.9)) |
|
12 mat.setSmooth(True) |
12 LoadStanfordPlyFile(rt, "../models/ply/dragon/dragon_vrip_res2.ply", |
13 LoadStanfordPlyFile(rt, "../models/ply/dragon/dragon_vrip_res2.ply", |
13 mat, smooth=True, scale=(-29.0, 29.0, -29.0), trans=(0.0, -3.6, 0.0)) |
14 mat, scale=(-29.0, 29.0, -29.0), trans=(0.0, -3.6, 0.0)) |
14 |
15 |
15 light1 = Light(position=(-5.0, 2.0, 8.0), colour=(0.9, 0.3, 0.2)) |
16 light1 = Light(position=(-5.0, 2.0, 8.0), colour=(0.9, 0.3, 0.2)) |
16 rt.addlight(light1) |
17 rt.addlight(light1) |
17 |
18 |
18 light2 = Light(position=(3.0, 0.0, 9.0), colour=(0.0, 1.0, 0.2)) |
19 light2 = Light(position=(3.0, 0.0, 9.0), colour=(0.0, 1.0, 0.2)) |