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1 #include <SDL.h> |
1 #include <SDL.h> |
2 |
2 |
3 #include "raytracer.h" |
3 #include "raytracer.h" |
|
4 #include "kdtree.h" |
4 |
5 |
5 int w = 480; |
6 int w = 480; |
6 int h = 288; |
7 int h = 288; |
7 Float *render_buffer; |
8 Float *render_buffer; |
8 |
9 |