ccdemos/common_sdl.h
branchpyrit
changeset 39 7079dcc3bd74
child 40 929aad02c5f2
equal deleted inserted replaced
38:5d043eeb09d9 39:7079dcc3bd74
       
     1 #include <SDL.h>
       
     2 
       
     3 Uint32 fp10s_acc = 0;
       
     4 Uint32 fp10s_acc_samples = 0;
       
     5 
       
     6 int w = 512;
       
     7 int h = 384;
       
     8 
       
     9 void update(Raytracer &rt, SDL_Surface *screen, Float *render_buffer)
       
    10 {
       
    11 	static Uint32 t = 0;
       
    12 	Uint32 tnow = SDL_GetTicks();
       
    13 	int fp10s = 10000/(int)(tnow - t);
       
    14 	if (t != 0)
       
    15 	{
       
    16 		fp10s_acc += fp10s;
       
    17 		++fp10s_acc_samples;
       
    18 	}
       
    19 	t = tnow;
       
    20 	printf("\b\b\b\b\b\b\b\b\bfps:%3d.%1d", fp10s/10, fp10s%10);
       
    21 	fflush(stdout);
       
    22 
       
    23 	rt.render(w, h, render_buffer);
       
    24 
       
    25 	if (SDL_MUSTLOCK(screen))
       
    26 		if (SDL_LockSurface(screen) < 0)
       
    27 			return;
       
    28 
       
    29 	Uint32 *bufp = (Uint32 *)screen->pixels;
       
    30 	unsigned char c[3];
       
    31 	for (Float *fd = render_buffer; fd != render_buffer + w*h*3; fd += 3)
       
    32 	{
       
    33 		for (int i = 0; i < 3; i++)
       
    34 		{
       
    35 			if (fd[i] > 1.0)
       
    36 				c[i] = 255;
       
    37 			else
       
    38 				c[i] = (unsigned char)(fd[i] * 255.0);
       
    39 		}
       
    40 		*bufp = SDL_MapRGB(screen->format, c[0], c[1], c[2]);
       
    41 		bufp++;
       
    42 	}
       
    43 
       
    44 	if (SDL_MUSTLOCK(screen))
       
    45 		SDL_UnlockSurface(screen);
       
    46 
       
    47 	if (screen->flags & SDL_DOUBLEBUF)
       
    48 		SDL_Flip(screen);
       
    49 	else
       
    50 		SDL_UpdateRect(screen, 0, 0, w, h);
       
    51 }
       
    52 
       
    53 void quit()
       
    54 {
       
    55 	Uint32 fp100s_aver = fp10s_acc*10/fp10s_acc_samples;
       
    56 	printf("\naverlage fps: %3d.%2d\n", fp100s_aver/100, fp100s_aver%100);
       
    57 	SDL_Quit();
       
    58 }
       
    59 
       
    60 void loop_sdl(Raytracer &rt, Camera &cam)
       
    61 {
       
    62 	SDL_Surface *screen;
       
    63 	Float *render_buffer;
       
    64 
       
    65 	pyrit_verbosity = 0;
       
    66 	render_buffer = (Float *) malloc(w*h*3*sizeof(Float));
       
    67 
       
    68 	if( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
       
    69 		fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
       
    70 		exit(1);
       
    71 	}
       
    72 	
       
    73 	atexit(quit);
       
    74 	
       
    75 	screen = SDL_SetVideoMode(w, h, 32, SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE);
       
    76 	if ( screen == NULL ) {
       
    77 		fprintf(stderr, "Unable to set video mode: %s\n", SDL_GetError());
       
    78 		exit(1);
       
    79 	}
       
    80 
       
    81 	SDL_Event event;
       
    82 	bool quit = false;
       
    83 	Float roty = 0.0, rotx = 0.0, move = 0.0;
       
    84 	while (!quit)
       
    85 	{
       
    86 		while (SDL_PollEvent(&event))
       
    87 		{
       
    88 			switch (event.type) {
       
    89 				case SDL_VIDEORESIZE:
       
    90 					w = event.resize.w;
       
    91 					h = event.resize.h;
       
    92 					render_buffer = (Float *) realloc(render_buffer, w*h*3*sizeof(Float));
       
    93 					screen = SDL_SetVideoMode(w, h, 32, SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE);
       
    94 					break;
       
    95 				case SDL_KEYDOWN:
       
    96 					if (event.key.keysym.sym == SDLK_ESCAPE) {
       
    97 						quit = true;
       
    98 						break;
       
    99 					}
       
   100 					if (event.key.keysym.sym == SDLK_LEFT) {
       
   101 						roty = -0.01;
       
   102 						break;
       
   103 					}
       
   104 					if (event.key.keysym.sym == SDLK_RIGHT) {
       
   105 						roty = +0.01;
       
   106 						break;
       
   107 					}
       
   108 					if (event.key.keysym.sym == SDLK_DOWN) {
       
   109 						rotx = +0.01;
       
   110 						break;
       
   111 					}
       
   112 					if (event.key.keysym.sym == SDLK_UP) {
       
   113 						rotx = -0.01;
       
   114 						break;
       
   115 					}
       
   116 					if (event.key.keysym.sym == SDLK_w) {
       
   117 						move = +0.5;
       
   118 						break;
       
   119 					}
       
   120 					if (event.key.keysym.sym == SDLK_s) {
       
   121 						move = -0.5;
       
   122 						break;
       
   123 					}
       
   124 					break;
       
   125 				case SDL_KEYUP:
       
   126 					if (event.key.keysym.sym == SDLK_LEFT || event.key.keysym.sym == SDLK_RIGHT) {
       
   127 						roty = 0.0;
       
   128 						break;
       
   129 					}
       
   130 					if (event.key.keysym.sym == SDLK_UP || event.key.keysym.sym == SDLK_DOWN) {
       
   131 						rotx = 0.0;
       
   132 						break;
       
   133 					}
       
   134 					if (event.key.keysym.sym == SDLK_w || event.key.keysym.sym == SDLK_s) {
       
   135 							move = 0.0;
       
   136 							break;
       
   137 						}
       
   138 					break;
       
   139 				case SDL_QUIT:
       
   140 					quit = true;
       
   141 			}
       
   142 		}
       
   143 		cam.rotate(Quaternion(cos(roty),0,sin(roty),0).normalize());
       
   144 		cam.rotate(Quaternion(cos(rotx),cam.u[0]*sin(rotx),0,cam.u[2]*sin(rotx)).normalize());
       
   145 		cam.u.y = 0;
       
   146 		cam.u.normalize();
       
   147 		cam.move(move,0,0);
       
   148 		update(rt, screen, render_buffer);
       
   149 	}
       
   150 	free(render_buffer);
       
   151 }