equal
deleted
inserted
replaced
3 - optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection |
3 - optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection |
4 - save/load |
4 - save/load |
5 * update Python binding, Camera, new classes |
5 * update Python binding, Camera, new classes |
6 * more complex demos |
6 * more complex demos |
7 * check/update triangle routines |
7 * check/update triangle routines |
8 |
8 * namespace |
9 |
9 |
10 New Classes? |
10 New Classes? |
11 ============ |
11 ============ |
12 |
12 |
13 container.h -- Container |
13 container.h -- Container |