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     1 Import('objs') | 
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     2   | 
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     3 env = Environment(CPPPATH = ['.','#include'])  | 
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     4   | 
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     5 import os  | 
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     6 SDL_CCFLAGS = os.popen('sdl-config --cflags').read() | 
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     7 SDL_LDFLAGS = os.popen('sdl-config --libs').read() | 
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     8 sdlenv = env.Clone()  | 
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     9 sdlenv.Append(LINKFLAGS=SDL_LDFLAGS, CCFLAGS=SDL_CCFLAGS)  | 
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    10   | 
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    11 image_obj = env.Object('image.c', CC="$CXX") | 
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    12 sdlenv.Program(['realtime.cc']+objs)  | 
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    13 sdlenv.Program(['realtime_bunny.cc']+objs)  | 
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    14 sdlenv.Program(['realtime_dragon.cc']+objs)  | 
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    15 sdlenv.Program(['spheres_shadow.cc']+objs+image_obj, LIBS="png")  | 
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    16 sdlenv.Program(['textures.cc']+objs+image_obj, LIBS="png")  |