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|         |      1 Import('objs') | 
|         |      2  | 
|         |      3 env = Environment(CPPPATH = ['.','#include']) | 
|         |      4  | 
|         |      5 import os | 
|         |      6 SDL_CCFLAGS = os.popen('sdl-config --cflags').read() | 
|         |      7 SDL_LDFLAGS = os.popen('sdl-config --libs').read() | 
|         |      8 sdlenv = env.Clone() | 
|         |      9 sdlenv.Append(LINKFLAGS=SDL_LDFLAGS, CCFLAGS=SDL_CCFLAGS) | 
|         |     10  | 
|         |     11 image_obj = env.Object('image.c', CC="$CXX") | 
|         |     12 sdlenv.Program(['realtime.cc']+objs) | 
|         |     13 sdlenv.Program(['realtime_bunny.cc']+objs) | 
|         |     14 sdlenv.Program(['realtime_dragon.cc']+objs) | 
|         |     15 sdlenv.Program(['spheres_shadow.cc']+objs+image_obj, LIBS="png") | 
|         |     16 sdlenv.Program(['textures.cc']+objs+image_obj, LIBS="png") |