1 #include <SDL.h>
2 #include "raytracer.h"
2
3
3 Uint32 fp10s_acc = 0;
4 Uint32 fp10s_acc = 0;
4 Uint32 fp10s_acc_samples = 0;
5 Uint32 fp10s_acc_samples = 0;
5
6
6 int w = 512;
7 int w = 512;